I'd say swiftcast would be pretty mandatory for SMN/SCH/WHM. Can't find a reason why not to swiftcast fester gaols on Titan EX, or swiftcast raise during encounters with bosses or.. Should I really go on? xD
Provoke is pretty useful, and I agree that Warriors should have it as a primary skill, not as a cross skill. It's confusing that basic skills for roles are missing from jobs. FFXIV is balanced for cross skills, but if players don't know that, they won't realize that they're missing important skills.
Some skills should be available based on the role (dps, tank, heal) while other skills vary based on the class and job. For example, all dps and healers should have threat dump skills, tanks should have interrupt and taunt, and healers should have a big emergency heal on a cooldown. All dps should also be able to choose between a single target and an aoe LB, instead of only having one type of LB depending on the class. Etc.
Pretty mandatory and "bring this or you cannot function as a tank" are different.
Glad to know Provoke is actually worth something later on. So far it has been a worthless skill on both my Glad and War because it is pathetic. On the few times I use it and follow up with a throw or Halone I still don't actually get the aggro because god forbid the players have a dot on the mob. I would have liked to see provoke work more like other games so that for a couple of seconds the aggro is locked on you regardless.
The fact its only real purpose seems to be for tank swap kind of suggests the skill needs a bit of work
Since GLA 15 is required to unlock the job, all Warriors have acces to Provoke natively. It's not like Swifcast for White Mages.
If you choose not to equip it...well, your call
Player
That would be too easy. Now you have to have some synergy with the group. When you provoke, it puts you +1, so either have BB/RoH pre-charged, or have dps or other tank stop for one attack. Can't go wrong there.Glad to know Provoke is actually worth something later on. So far it has been a worthless skill on both my Glad and War because it is pathetic. On the few times I use it and follow up with a throw or Halone I still don't actually get the aggro because god forbid the players have a dot on the mob. I would have liked to see provoke work more like other games so that for a couple of seconds the aggro is locked on you regardless.
The fact its only real purpose seems to be for tank swap kind of suggests the skill needs a bit of work
If provoke was just a button press and nothing more to it, then it would be a worthless skill.. There has to be some in-depth.
You may not tank swap garuda, but you swap the plumes, and it seems to me like the only way to get hate on these plumes is voke, since i once hit a plume with a full BB combo and my hate bar didnt move at all.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.