Quote Originally Posted by Enfarious View Post
Boring design is bad design, and PLD is rather boring.
Some people prefer simple. The devs provided two different levels of complexity, which is a good thing. If you want to complain about PLD being boring but don't want to swap to WAR, it's because you care more about the class you're playing as opposed to how your class plays, so you're really just making arbitrary demands based upon your class rather than actual game design constructs.

It's all ok, in the end 2.2 will see PLD back in the top spot and WARs will be calling for changes again, just like before 2.1 WAR were calling for change and PLDs were saying it's not needed lol. Until 2.2 PLDs will continue to call for change while WARs say it's fine as is. Nobody wants their "favorite" job to be the underdog.
The WAR changes were *balance* changes and PLD and WAR are incredibly well balanced right now. Any changes to mechanics that affect tanking directly are going to end up breaking the balance that currently exists (and I think you'll have a hard time finding anyone that understands both classes that thinks that they're *not* super well balanced at the moment). The most that PLD can expect us some QoL changes and *maybe* OT changes that allow them to do damage without generating gobloads of enmity. Neither class is the underdog at the moment.