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  1. #1
    Player
    Join Date
    Mar 2011
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    Mithra Mog-house Interloper
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    467
    Point from me is, I want to hear more about HOW to make the game better and less complaints about how unworthy XIV is as the successor to XI. It took them YEARS to fix that game to be a more acceptable MMO, worth playing by more than just hardcore, dedicated FF/Squaresoft Fans. And I never ONCE heard anyone in game or on the forums people complaining about the lack of transition from zone to zone. (example again, Rolanberry Fields to Sauromugue Champaign) Complaints like that fill the minds of easily agitated people and create more expections that SE may never live up to. And ultimately, the whole things brings a more negative air in players minds to a game that is currently suffering already from a massive negative outlook and reputation.
    You're answering almost all of your questions by yourself...I don't really understand why you're still posting the same thing over and over again. XI had a rough start in Japan. RoZ/CoP were it's golden years and ever since WoTG it has made the slow downward trend towards the casual gamers. Is this a problem? No it's not. For a marketing standpoint it was giving SE a broader market.

    No one complained about transitioning in XI because the zones were so well orchestrated that there were no problems! That has been said here at least 10 times. The Exploration in XI was 100x better and they need to go back to their roots in that sense. At least 5 or 6 people on this thread have posted IDEAS and constructive points about how we can make this happen. No one is blindly complaining about XIV in this thread which is why I hope this thread explodes outside the norm of this community. In regards to people always want want want wanting zones to be fixed: If SE does it right the first time (like XI) people won't beg for new stuff.
    (2)

  2. #2
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Richard View Post
    You're answering almost all of your questions by yourself...I don't really understand why you're still posting the same thing over and over again. XI had a rough start in Japan. RoZ/CoP were it's golden years and ever since WoTG it has made the slow downward trend towards the casual gamers. Is this a problem? No it's not. For a marketing standpoint it was giving SE a broader market.

    No one complained about transitioning in XI because the zones were so well orchestrated that there were no problems! That has been said here at least 10 times. The Exploration in XI was 100x better and they need to go back to their roots in that sense. At least 5 or 6 people on this thread have posted IDEAS and constructive points about how we can make this happen. No one is blindly complaining about XIV in this thread which is why I hope this thread explodes outside the norm of this community. In regards to people always want want want wanting zones to be fixed: If SE does it right the first time (like XI) people won't beg for new stuff.
    I know some people may disagree, but having the maps already 100% revealed really ruins some of the exploration. I miss hunting down maps :/
    (8)

  3. #3
    Player
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    Mar 2011
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    Mithra Mog-house Interloper
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    467
    Quote Originally Posted by Sigmakan View Post
    I know some people may disagree, but having the maps already 100% revealed really ruins some of the exploration. I miss hunting down maps :/
    100% agree with this even though it was a PITA lol! I loved this about XI.
    (6)

  4. #4
    Player
    Kafeen's Avatar
    Join Date
    Mar 2011
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    463
    Character
    Valega Kazenoko
    World
    Excalibur
    Main Class
    Fisher Lv 80
    Quote Originally Posted by Sigmakan View Post
    I know some people may disagree, but having the maps already 100% revealed really ruins some of the exploration. I miss hunting down maps :/
    Yeah, I would have liked to have seen the maps unveil as you explore the area.
    (5)