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  1. #1
    Player
    Omagana's Avatar
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    Sep 2013
    Posts
    99
    Character
    Omagana Primus
    World
    Cerberus
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Seripha_Starbane View Post
    Trolling? you stun a target for 9 sec per 30 sec and continue saying this is a bad idea? )
    Paladin is pretty lame in PVP. After the first two stuns the healer resists (2nd stun barely lasts) and then it's just a game of kite the tank. Shield bash, full swing, fracture, CoS, spirits within, mercy stroke at the very start and you can try drop them if the DPS are helping (if they have stoneskin up, unlikely). If they survive that then yeah it's a game of sprint away. You can shield lob them to try interrupt stuff, but that's 120tp and shield bash is 150tp...you run out quickly. Not to mention getting any CC effects like heavy/sleep/bind. That knock back water spell WHM has is popular, bind then sleep. Scholar of course gets miasma II to instant heavy you if you get in melee range.
    (1)
    Last edited by Omagana; 12-23-2013 at 08:31 PM.

  2. #2
    Player
    Seripha_Starbane's Avatar
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    Dec 2013
    Location
    Uldah
    Posts
    74
    Character
    Seripha Starbane
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Omagana View Post
    Paladin is pretty lame in PVP. After the first two stuns the healer resists (2nd stun barely lasts) and then it's just a game of kite the tank. Shield bash, full swing, fracture, CoS, spirits within, mercy stroke at the very start and you can try drop them if the DPS are helping (if they have stoneskin up, unlikely). If they survive that then yeah it's a game of sprint away. You can shield lob them to try interrupt stuff, but that's 120tp and shield bash is 150tp...you run out quickly. Not to mention getting any CC effects like heavy/sleep.
    yes but a tanks main job is to peel... and with 3 stuns, you are one hell of a peeler.... just like your mother told you when you got your allowance or birthday money.. "dont spend it all in one place"
    (0)

  3. #3
    Player
    Omagana's Avatar
    Join Date
    Sep 2013
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    99
    Character
    Omagana Primus
    World
    Cerberus
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Seripha_Starbane View Post
    yes but a tanks main job is to peel... and with 3 stuns, you are one hell of a peeler.... just like your mother told you when you got your allowance or birthday money.. "dont spend it all in one place"
    As Laner pointed out, it's not "3 stuns". It's 1 proper stun, then due to DR 2 pretty useless ones. After the first 2 stuns it's actually easier to interrupt with fast blade due to the animation time. If you can stay in melee range that is. Yes you can stun again once DR wears off, but it's not a case of "lol you have spamable stun why no interrupt everything" like some people seem to think.
    (0)

  4. #4
    Player
    Seripha_Starbane's Avatar
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    Dec 2013
    Location
    Uldah
    Posts
    74
    Character
    Seripha Starbane
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Omagana View Post
    As Laner pointed out, it's not "3 stuns". It's 1 proper stun, then due to DR 2 pretty useless ones. After the first 2 stuns it's actually easier to interrupt with fast blade due to the animation time. If you can stay in melee range that is. Yes you can stun again once DR wears off, but it's not a case of "lol you have spamable stun why no interrupt everything" like some people seem to think.
    But what if u use the stuns of seperate targets?
    (0)

  5. #5
    Player
    Omagana's Avatar
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    Sep 2013
    Posts
    99
    Character
    Omagana Primus
    World
    Cerberus
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Seripha_Starbane View Post
    But what if u use the stuns of seperate targets?
    Stun multiple people? If my team has no sleep, then yeah I'll stun anyone I pass (I try not to stray far from the healer). If we do have sleep, you often end up hitting a target as someone sleeps it so I don't unless it's pre-discussed.

    Aso if the match drags on, you run out of tp and shield bash costs 150tp has mentioned. Throw it around and you run out very quickly.
    (0)

  6. #6
    Player
    Nenin's Avatar
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    Aug 2013
    Posts
    211
    Character
    Nenin Poponsand
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Omagana View Post
    Stun multiple people? If my team has no sleep, then yeah I'll stun anyone I pass (I try not to stray far from the healer). If we do have sleep, you often end up hitting a target as someone sleeps it so I don't unless it's pre-discussed.

    Aso if the match drags on, you run out of tp and shield costs 150tp has mentioned.
    A full duration Shield Bash is often better than an easily broken sleep mid-game. It's a godsend when a PLD runs over and and stuns the people who are repeatedly smacking my face. It allows me to Sleep/Freeze them without Swiftcast or Surecast. Instead of having to use them defensively I can hit someone with a Surecasted Fire or Fire III and Swiftcast a Flare.

    It's equally helpful to do this for healers and SMN for analogous reasons.

    Also - buy a ton of TP consumables. They are dirt cheap and 300 TP every 1.5m isn't bad.
    (0)
    Last edited by Nenin; 12-23-2013 at 09:07 PM.

  7. #7
    Player
    Omagana's Avatar
    Join Date
    Sep 2013
    Posts
    99
    Character
    Omagana Primus
    World
    Cerberus
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Nenin View Post
    A full duration Shield Bash is often better than an easily broken sleep mid-game. It's a godsend when a PLD runs over and and stuns the people who are repeatedly smacking my face. It allows me to Sleep/Freeze them without Swiftcast or Surecast. Instead of having to use them defensively I can hit someone with a Surecasted Fire or Fire III and Swiftcast a Flare.

    It's equally helpful to do this for healers and SMN for analogous reasons.
    Agreed, which is why I'll do it. But it's like cover, sometimes only works if the person doesn't kite away from you. There's a ton of stuff you can do if there's coordination.
    (0)
    Last edited by Omagana; 12-23-2013 at 09:13 PM.

  8. #8
    Player
    Nenin's Avatar
    Join Date
    Aug 2013
    Posts
    211
    Character
    Nenin Poponsand
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Omagana View Post
    Paladin is pretty lame in PVP. After the first two stuns the healer resists (2nd stun barely lasts) and then it's just a game of kite the tank. Shield bash, full swing, fracture, CoS, spirits within, mercy stroke at the very start and you can try drop them if the DPS are helping (if they have stoneskin up, unlikely). If they survive that then yeah it's a game of sprint away. You can shield lob them to try interrupt stuff, but that's 120tp and shield bash is 150tp...you run out quickly. Not to mention getting any CC effects like heavy/sleep/bind. That knock back water spell WHM has is popular, bind then sleep. Scholar of course gets miasma II to instant heavy you if you get in melee range.
    Harassing the healer is not a life sentence. If you've exhausted all your options on one target switch to another for a minute. Just keep the healer focus targeted and make a macro to shield lob if he tries to cast out in the open.

    There's nothing I hate more than seeing melee chasing a WHM around the map while other enemies are still alive. You will never catch a competent one because casters can keep sprint up for 20 out of every 30 seconds.
    (0)

  9. #9
    Player
    Omagana's Avatar
    Join Date
    Sep 2013
    Posts
    99
    Character
    Omagana Primus
    World
    Cerberus
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Nenin View Post
    You will never catch a competent one because casters can keep sprint up for 20 out of every 30 seconds.
    Believe me, I know...
    (0)