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  1. #1
    Player
    Hiruke's Avatar
    Join Date
    Aug 2011
    Posts
    569
    Character
    Aislin Delhir
    World
    Leviathan
    Main Class
    Arcanist Lv 73

    Serious problems with PvP across the board

    1) "Fresh Meat"

    Is it really intended that part of PvP is to GUESS as to what jobs the other folks are? It's super annoying to get out of the gates, look at the other side, see all four of them, and STILL not be sure what jobs they are. This is really bad when it comes to lalafells. Is that lalafell a healer? A caster? That guy with the book, is he their SCH? Or their SMN? Who knows. Who cares, right? So, that's fun.

    Also pretty bad is when you are targeting someone, and looking at the target bar, you have no idea who you're targeting unless that target has a mark/sign. Am I being chased by a WAR? A BRD? Good question. I do know I'm being hit by some "Fresh Meat" guy, though, so that's useful information.

    2) Sleep

    Being slept for 30 seconds is pretty lolz. That is more than enough time for the other party to explode one of your members. 10 seconds is more than enough time. Sure, you can Purify, but then you can just be reslept for another 15 seconds. Or suffer from Heavy, Bind, or whatever else. If you can effectively sleep the other group, they're pretty much just out of luck.

    3) SMN

    The only thing more demoralizing than BLMs is SMNs. BLMs you can at least deal with by shutting them down (unless, you know, it's BLM+SMN, because then the SMN will just Raise the BLM back up after you kill him, so that's fun). SMNs hand you anti-heals, movement reduction, cure each other, raise up their dead buddies, deal lots of quick burst damage, have pets to harass you with stuns and such, etc. etc. A lot of groups will just be completely shut down by 2 SMN in the enemy group. Sure, you can Esuna the anti-heal, but uh, Esuna only takes off one debuff, and you're going to have a plethora of debuffs on you. Plus, well, they'll just recast it on you. Yay! Trying to kill one of the SMNs while getting beat up by their DoTs and pets while both SMNs and the healer heal up the targeted SMN is pretty much the most useless thing on earth.

    4) 5k marks to reset PvP actions

    Seriously? At like rank 8 or something, I still don't have nearly enough marks to reset my actions. What if I want to play some other class? What if I made a mistake in the actions I chose? What then? Guess I'm screwed. Thanks.

    5) PvP actions bound to ALL classes

    Who seriously thought this was a good idea? Isn't it bad enough that if we want to spend the 300+ wins to get a full set of warwolf for one job, you also have no hope of buying actions for more than one class because they cost so much? Isn't a lot of the fun of this game being able to play different jobs? I guess in PvP you're stuck with just one job, so I hope you pick the job that is the best at steamrolling people in PvP (hope you're an awesome SMN or BLM if you're a dps!). You really ought to have different pools of AP/PvP abilities per each class.

    6) PvE/PvP shares hotbars

    This really sucks. I have to set up my hotbar to account for both PvE and PvP? Then also change my additional actions every time I want to switch between PvE and PvP? This is super inconvenient. Would be nice if there was a PvP and a PvE hotbar and additional action set, and that you could bind these to gear sets, so when I switched to my PvP gear set, it also switched to my PvP hotbar and additional action set. Quick! Easy! YAY!

    7) 2min wait time to enter

    If I'm just going to get facerolled by BLMs and SMNs all day, it would be nice if the wait time to enter the match wasn't an excruciating 2 mins. I spend enough time not doing anything in the match.

    8) Stun locks are also pretty crazy

    Seriously? Stunned for 5 seconds? Then get hit with more stuns? Bound if you try to run, or heavied, or whatever. It's pretty fun how fast you can rock a healer with WAR Holmgang then a WAR and a DRG or something decide to stun the healer over and over again. Yeah, those other guys who are slept? They'll still be slept for quite a bit after the healer is dead.

    9) No way to practice

    I've gotten a fair number of wins, and I know there are a lot of things I could do better, but it's pretty difficult to get much better when you're busy waiting to enter the pit, and then busy getting rocked by BLMs and SMNs. I'd like to be able to practice against my friends (for 0 marks and 0 xp) so I could practice what I need to get better at. BUT NO. I guess I can just go get facerolled nonstop until I quit. Well, cash me out. Good luck with that, SE.

    ---

    I'm sure this thread will be filled with troll remarks about this that or the other, which I won't bother reading, so enjoy. The point is though, this seems wildly unbalanced, and not fun, in a large number of respects, from inaccessibility to PvP abilities to inability to switch between roles to figure out which makes the most sense to you, etc.

    I was seriously interested in PvP, but until there are some serious readjustments, I won't be taking part in it anymore. I really hope a lot of system and balance adjustments are made, because right now it's pretty much just set up for people with certain party configs who are excellent at those jobs to steam roll everyone else, which after a while becomes pretty demoralizing and after a while I guess you're mostly going to have BRDs, BLMs, and SMNs rocking each other nonstop with very few folks on any other dps roles.
    (19)
    Last edited by Hiruke; 12-22-2013 at 10:25 AM.

  2. #2
    Player LongNu's Avatar
    Join Date
    Sep 2013
    Location
    Terra
    Posts
    394
    Character
    Longnu Era
    World
    Zalera
    Main Class
    Lancer Lv 50
    1) Issue can be dealt with by adding Arena frames specifically for each class.
    2) Sleep isn't as bad as alot of people think but I do agree it needs a tone down
    3) SMN will be nerfed. There's not a question in my mind about it. Far too much utility piled onto one class with excellent damage to top it off.
    4) Yeah this is ridiculous. Resetting marks shouldn't be this costly just to adjust playstyle.
    5) Also bad, agree.
    6) No comment
    7) Yup also a bit over the top. Should be reduced to 1 minute.
    8) Stun locks aren't as bad as you think. Just like Sleep, they can be dealt with. In addition there are PvP materia available to reduce CC.
    9) Practice? Aren't we all in the same boat?
    (0)
    Last edited by LongNu; 12-22-2013 at 10:59 AM.

  3. #3
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Reserved
    /edit
    Just edit your OP dont need to do this.
    1) "Fresh Meat"
    Not a "serious issue." I dont mind the anonymity, but it could be like "mysterious Paladin" or similar.

    3) SMN
    You're just bad / you don't know how to deal with them. SMN has ZERO defensive skills. They are by far the squishiest class in the game and the all damage interrupts really hurts them. Focus them and they drop like flies. SMN isn't broken, I didn't even read your paragraph because you're just wrong. Learn to play and you'll see SMN really isn't so bad.

    2) Sleep
    Get purify. Get sleep resistance. No problem.

    6) PvE/PvP shares hotbars
    DO you need every single hotbar for PvP? I don't. There's only a few PvP actions, it shouldn't be a big deal.

    7) 2min wait time to enter
    No, I need the time, I have 1min cooldowns that will reset during that time. It could be reduced to 90 seconds but it is valuable time and should not be wasted.

    9) No way to practice
    You practice by playing. There isn't a ladder or anything so what does it matter how you learn?

    8) Stun locks are also pretty crazy
    Everything has counters. Use purify when you get locked down. subsequent stuns/sleeps will last much shorter.

    5) PvP actions bound to ALL classes
    many actions are usable by multiple classes. This isn't a major issue.

    Your entire post pretty much boils down to not knowing how to play pvp and expecting it to be just like pve.

    crowd control has it's place. Without it everyoone would be literally running circles around the arena all day long.
    (1)
    Last edited by Alhanelem; 12-22-2013 at 10:51 AM.

  4. #4
    Player

    Join Date
    Aug 2013
    Posts
    284
    Quote Originally Posted by Alhanelem View Post
    You're just bad / you don't know how to deal with them. SMN has ZERO defensive skills. They are by far the squishiest class in the game and the all damage interrupts really hurts them. Focus them and they drop like flies. SMN isn't broken, I didn't even read your paragraph because you're just wrong. Learn to play and you'll see SMN really isn't so bad.
    I like how your main is an arcanist. Afraid the nerf hammer is going to hit you? Too bad, because it will anyway. FOTM more.
    (5)

  5. #5
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Dorin View Post
    I like how your main is an arcanist. Afraid the nerf hammer is going to hit you? Too bad, because it will anyway. FOTM more.
    I'm not afraid of it. The nerf hammer won't hit me because it's not needed.

    SMN is not OP. Period. They are the easiest class to kill in the game, and I know THAT from experience, both on the giving and receiving end.

    EVERYBODY QQs that the class that beat them is OP. One minute, SMN is over powered. The next minute, BLM is. The next minute, BRD is. Pretty much the only class nobody complains is overpowered is PLD.

    It's extremely easy to stack the deck against any class and say that its overpowered (oh, this class has this and that and this. OP OP OPPPPP!) But everyone just looks at that class in vaccum, not how well it works in a team comp, and they don't look at what the class doesn't have (in this case, HP, defense, protective abilities, etc, unlike BLM which does have these things)

    I can do the same thing and cry "BLM is OP b/c it has sleep, a short range teleport, can mitigate physical attacks, has high dmg, bla bla bla." "MNK is OP b/c it has easy to use stun and this and that'." in short, you can play this game with basically any class.

    Quote Originally Posted by LongNu View Post
    Lmao, not even close. SMN complaints are over the top. Dat defense doe..
    Not really, just as many people cry about crowd control and every job that has a good CC is OP. BLM in particular is QQ'd about just as much as SMN.
    (2)
    Last edited by Alhanelem; 12-22-2013 at 12:16 PM.

  6. #6
    Player
    astrobearthe2nd's Avatar
    Join Date
    Nov 2013
    Posts
    94
    Character
    Iwannabe Amoogle
    World
    Gilgamesh
    Main Class
    Pugilist Lv 26
    Quote Originally Posted by Alhanelem View Post

    EVERYBODY QQs that the class that beat them is OP. One minute, SMN is over powered. The next minute, BLM is. The next minute, BRD is. Pretty much the only class nobody complains is overpowered is PLD.
    they dont say this....yet
    (1)

  7. #7
    Player LongNu's Avatar
    Join Date
    Sep 2013
    Location
    Terra
    Posts
    394
    Character
    Longnu Era
    World
    Zalera
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Alhanelem View Post
    EVERYBODY QQs that the class that beat them is OP. One minute, SMN is over powered. The next minute, BLM is. The next minute, BRD is. Pretty much the only class nobody complains is overpowered is PLD.
    Lmao, not even close. SMN complaints are over the top. Dat defense doe..
    (0)

  8. #8
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    From how it read before I expected a whole new independent skill set for PvP than PvE. Not just the same skills and additional ones unlocked.

    Then any changes would have ZERO affect on the other playstyle. And made balancing the classes a helluva lot easier.

    Unfortunatelly they didn't do it as I, obviously, misunderstood prior to 2.1 :/
    (1)

  9. #9
    Player
    Zabuza's Avatar
    Join Date
    Feb 2013
    Posts
    724
    Character
    Zefis Shadowsea
    World
    Leviathan
    Main Class
    Monk Lv 60
    Lol@ this guy constantly trying to say SMNs are balanced for PvP, pretty sure he knows SMNs are OP and just wants to keep his class OP.
    (3)

  10. #10
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Zabuza View Post
    Lol@ this guy constantly trying to say SMNs are balanced for PvP, pretty sure he knows SMNs are OP and just wants to keep his class OP.
    No, that's not it at all. It's not like 99% of the SMN complaints are anything more than "Boo Hoo I lost to SMN, therefore SMN is OP!"

    My class ISN"T OP. I don't need to keep it OP, because it isn't already. How people can argue the class with the weakest defenses in the game is OP is beyond me. No real crowd control, etc. If it was really that broken, I would have like an 80% win record. I don't.

    The BRDs in my parties usually do more damage than I do and they don't have to stand still at all. BRD has all the power and none of the disadvantages yet nobody seems to cry they're OP? SMN is the only class in the game whose main source of both damage and control is DISPELLABLE. The duration of the Heavy is shorter than that of sleep and thus needs to be recast more and resists quicker. Ifrit's stun is only 1 second with a 40 second recast. Bind is annoying but doesn't prevent acting like sleep and stun. If someone is on my ass, All I can do is ruin 2 and bio until swiftcast is up then I can cast 1 spell with a cast time.

    You're really reaching when the only argument you have for SMN being OP is "Lol, here's the smn saying his class isn't OP".

    If you want to know who's actually OP, I'd go with SCH. He can still keep people alive while being chased all over the arena and when the opposing team has a sch, we usually lose. the mitigation heals are more effective here IMO.

    From how it read before I expected a whole new independent skill set for PvP than PvE. Not just the same skills and additional ones unlocked.
    We knew it was going to be extra skills, not replacement skills. They could just build 9 new jobs instead of introduce PvP if they were going to go that route.
    (1)
    Last edited by Alhanelem; 12-23-2013 at 02:56 AM.

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