Quote Originally Posted by Seripha_Starbane View Post
Both in GW2 and SWTOR where gear is close to vanity only, the competative pvp element has failed horribly. People want to progress. Thats why they play mmos.
Skill based pvp sounds really nice, but it gets boring really quick if you arent working to goals that give you the edge. Same applies for pve. Why not make skill based pve? Cause people want progress, creating a mega strong character, who can do more than other peoples characters can.
This, although I prefer a rating system with a ladder.