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  1. #10
    Player
    SirGazuntai's Avatar
    Join Date
    Nov 2013
    Posts
    172
    Character
    Sir Gazuntai
    World
    Moogle
    Main Class
    Thaumaturge Lv 50
    The trouble with having no gear progression is that it stops the majority of players even touching PvP in an MMO. GW2 PvP was a complete flop for the same reason. The barrier of access isn't so low here as it is with LoL and such as you actually need to pay and level up in this game. There isn't going to be a huge amount of people PvPing anymore. Most people won't spam PvP the way they do now, they'll do it once in awhile when their friends are on.

    You can't claim to be looking at the future of the game when you don't understand the difference between a P2P MMORPG and a F2P MOBA/e-sport.

    MMORPG = The majority of players are here for progression and socializing.

    MOBA = The majority of players are there for the fun of killing people, with no cares for progression

    I get the idea of wanting PvP to be skill-based, opposed to whoever spends the most amount of time in the game. However, this is not the kind of game for this style of PvP. Look at any MMORPG that tried this and you'll see the PvP is completely wasted. You're asking to remove progression from a game that's all about progression.

    Not to mention the huge player-base they'll piss off if they remove gear that people have been farming for the past week. There was already a huge s**tstorm when they changed 1 stat on 1 item, imagine what'll happen if they start taking hard-earned gear out of the game.

    Also, I completely understand where the argument is coming from. I play basketball and I'm 6'1", which is small. I'm constantly playing against people taller than me, yet I'm happy to try harder than them to be better than them. Natural height be damned.
    (2)
    Last edited by SirGazuntai; 12-23-2013 at 07:12 PM.