Page 2 of 8 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 73

Thread: Nerf SMN

  1. #11
    Player
    Raenryong's Avatar
    Join Date
    Sep 2013
    Posts
    281
    Character
    Serefina Solfyre
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Reduce healing debuff and don't have it stack with Warrior one (nor vice versa).
    (0)

  2. #12
    Player
    KageSama's Avatar
    Join Date
    Dec 2013
    Posts
    20
    Character
    Kage Bunsetsu
    World
    Leviathan
    Main Class
    Lancer Lv 50
    Why does a dps class get to have a res? How is that perfectly manageable/balanced?
    (0)

  3. #13
    Player
    GuardianX's Avatar
    Join Date
    Oct 2013
    Posts
    106
    Character
    Robert Black
    World
    Faerie
    Main Class
    Conjurer Lv 50
    Whm is too underpowered. After you run and use up your swift cast and instant buffs, whm is dead. Sch gets pet and the sch itself able to cure. With casting always getting interrupted, it's nearly impossible to live long as a whm. Once a group of players decides to focus whm it's stun and range hits and battle is over in seconds.
    (0)

  4. #14
    Player

    Join Date
    Aug 2013
    Posts
    284
    SMN is ridiculous, there is nothing they can't do lol.
    (0)

  5. #15
    Player
    Arkh's Avatar
    Join Date
    Sep 2012
    Posts
    121
    Character
    Mystical Kobi
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    Absolutely, XIV PVP is unbalanced and we knew it long before the patch. But SMN is really ridiculous.

    Want to win 90% of the match?

    2xSMN + SCH + WAR
    (1)

  6. #16
    Player
    Zeigus's Avatar
    Join Date
    Aug 2013
    Posts
    74
    Character
    King Panda
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    BLM, SCH, SMN is worse - you've literally no path to take.

    Focus BLM - SMN just rapes your day, and GL healing through SCH anyway.
    Focus SCH - Yeah, that isn't gonna work. DoTs, Slows, Binds, Sleep.
    Focus SMN - You won't damage through it, also sleeps.

    Even if you manage to drop one with brilliant CC co-ordination on their team, just watch as they are insta-rez'd then brought right back to full HP with shields from the SCH.
    Just stupid man.
    (0)

  7. #17
    Player
    PittThorn's Avatar
    Join Date
    Nov 2013
    Posts
    8
    Character
    Pitt Thorn
    World
    Faerie
    Main Class
    Arcanist Lv 50
    Don't focus. Pressure all 3 at the same time. Focusing on one target isnt the only PVP strategy.
    (0)

  8. #18
    Player
    xxalucard's Avatar
    Join Date
    Sep 2013
    Posts
    162
    Character
    Nurse Joy
    World
    Goblin
    Main Class
    Arcanist Lv 60
    I wish people would stop making these threads. Our class was already nerfed recently and I would hate to see it nerfed again because some people don't understand how to play against a summoner.


    - Miasma and heavy can be cleansed / purified.
    - Scholar's can heal through the disease easily with the 6 lustrates they get at the start of every round (3 + 3 on the new aetherflow recharge)
    - A whm's cure II + regen still keeps people alive even through the disease until they get locked down (at which point the disease doesn't even matter)
    - You have to be extremely close range (~5 yalms or less) to even connect miasma II, which CAN be LoS'd around corners, pillars, and walls.
    - A blm has lethargy (instant) AND a swiftcast aoe sleep, AND a wide AoE freeze that can block a targets path.
    - A PLD can chainstun people all day, once they get a 6 second stun on the first guy they can switch targets and get full duration on another.
    - A monk can lockdown any caster (including summoner) easily if he uses his skills correctly and times the bonuses of each stance. However, this requires the monk to be good.
    - A dragoon can jump, throw weapon (removes sprint), elusive jump out of the heavy, purify, use that fetters skill, and do a ton of damage in a single rotation.
    - A warrior can holmgang/stun and guarantee the disease in one melee combo, while moving and being attacked. A smn can only swiftcast miasma once every minute. Getting hit by a 2.5 sec cast that is easily LoS'd / interrupted is not the smn being broken, it's you not playing well. It's like getting hit by fire and then an instant fire III proc that both crit and then claiming BLM is overpowered.


    *There are new pvp skills that hardly anyone has fully taken advantage of yet or tried.
    *Pvp is new.
    *There are tons of variables including the rest of the team / team strategy.
    *People complaining about summoners tend to lose to them. Please don't complain something is broken just because it beats you.
    (1)

  9. #19
    Player
    Zetonegi's Avatar
    Join Date
    Aug 2011
    Posts
    135
    Character
    Zeto Negi
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by PittThorn View Post
    Don't focus. Pressure all 3 at the same time. Focusing on one target isnt the only PVP strategy.

    Their tank says hi. I know people don't mention the tank in the lineup but hes still there and basically his only job is to peel for the casters. The SMN or BLM is now free to CC for the other one and then both of them are now free to do whatever they want. The SCHs gonna do whatever he wants because 1 person on a SCH? that one person actually loses, they won't do enough dmg to the sch.
    (0)

  10. #20
    Player
    Pibz's Avatar
    Join Date
    Aug 2013
    Posts
    350
    Character
    Cat Man
    World
    Omega
    Main Class
    Marauder Lv 30
    Not so much does the SMN need a nerf, as the whole casting mechanics need a complete tune up.
    The biggest and most important nerf right now would be the 30s sleep since it just doesn't make sense.
    (0)

Page 2 of 8 FirstFirst 1 2 3 4 ... LastLast