It would make darklight and crafted gear worthless if i80 was unlocked. It would also make i80 a minimum requirement for all content. I'm not sure I'm ready to run CT until I hate it and the game just so my alts can run in pug groups.
It would make darklight and crafted gear worthless if i80 was unlocked. It would also make i80 a minimum requirement for all content. I'm not sure I'm ready to run CT until I hate it and the game just so my alts can run in pug groups.



It already is.
At least on Behemoth, ilvl 75 is the minimum. Something that DL + Relic won't get even close.
And that's how themepark (should) work, previous gear gets worthless as new ones are introduced. I'd rather have all my darklight becoming outdated than this situation, where I either focus on gearing only one job or hope someone can see past this stupid average item level.
SE's lack of foresight is amazing, they could easily have made all the three new dungeons reward level 80 gear along with CT, but they give level 60 gear that no one will use. What's the point? If someone wants to progress their character, they'll just do WP speedruns, not Pharos Sirius.
i75 isn't that bad to get. My DRG is i74 with all DL/crafted, Relic (not +1) and two pieces of allagan. I don't think that's that bad. I'm not sure I would really want i83-i84 be the minimum for pugging anything in this game though. It wasn't so bad to make full darklight required as it was easily acquired token gear. But forcing RNG drops on your player base... ugh
They are experimenting with ways to make three tiers of gear relevant. I think most of the people here are just used to WoW having only two relevant. It really just doesn't seem that bad to me. In fact, I really wish coil was this way tbh... static drama is the worst
I would be fine with them releasing the loot lockout if they actually made the encounters hard, as it is the game gives away free gear to the runs that have enough competent people to make it though the extremely easy and forgiving mechanics. If anything, people should be outraged at how they took what could have been amazing encounters for 24m groups if tuned correctly and dumbed them down for LFR.
Last edited by zdub303; 12-22-2013 at 02:47 AM.
It would introduce a natural progression to the game, which was intended since launch. Darklight and crafted gear will still have a use, for fresh 50s who need gear to enter these dungeons, not to mention the crafted jewelry remaining competitive throughout Coil. They even made it far cheaper to craft the ilvl70 gear now.
As far as making ilvl80 a new minimum, that may happen over time, and there is nothing wrong with that. You get loot to help facilitate getting better loot. Welcome to MMOs.
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