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  1. #2
    Player
    EdenArchangel's Avatar
    Join Date
    Mar 2011
    Posts
    560
    Character
    Fallen Eden
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    **EDIT** Adding supplementary images created by Siobu ^^

    Quote Originally Posted by Siobu View Post
    I threw together some random scenery thumbnails for every one to pick apart if desired, randomly choosing sections of the map that seemed different than the others immediately surrounding it: http://seahorror.com/thumbs.jpg

    With unique areas connecting our regions together, unique dungeons, and each zone serving a purpose in our characters lives (a level range, a milestone), I believe the world of Eorzea will flourish thereafter.
    Quote Originally Posted by Siobu View Post
    If I may continue to use a reference:

    What if we never had to leave the city walls in 11?

    What if this was all we knew?

    http://seahorror.com/sample.jpg

    I wholeheartedly support multiple areas with similar range, similar stages of progression. But right now, we have none. No progression. Adventure.

    What's the right thing to do in this situation?
    Quote Originally Posted by Siobu View Post
    To anyone joining late, I'd like to re-post this image which demonstrates how I view the imbalance in our current world:

    http://seahorror.com/thoughts.jpg

    It is unnatural.

    Traveling from one corner of our maps to another does not provide any sense of adventure, progression, or new experiences.

    This thread has only gotten to where it is due to unanimous agreement. No, or little, debate has driven us this far.
    We need a world. I need a world. I need to know what the future holds for us. For all of us.
    Square, won't you please tell us?



    **Original Post**

    Not to add to your anxiety, but each of the three "main zones" currently have 1-96-ish rank mobs. xD

    I'll admit that I don't like going to a virtually identical area every time I upgrade leve-quest ranks, though. =/

    The main issue for me is the lack of the "Final Fantasy" feeling, just dirt and grass and more dirt. (Mor Dhona being the exception)

    I believe XI tackled the combination of real world and fantasy areas quite well.
    Sanctuary of Zi'tah, Ifrit's Cauldron, Temple of Uggalepih.... anywhere, really.

    Summary --- I just want what makes Final Fantasy to show up, lol, and of course the reconstruction of existing zones for more variety.
    (120)
    Last edited by EdenArchangel; 06-12-2011 at 01:50 AM.