Quote Originally Posted by Alhanelem View Post
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It's pretty funny that I'm wrong for answering a question about 2 games I have actually played, and can compare. You on the other hand have no basis for comparison. On a side note, you know nothing about animations until you play melee PvP in this game.

Quote Originally Posted by casker View Post
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GW2 PvP may be worse than GW1, but it is still far superior to ARR.
I can't even believe you think there is more "dynamic strategy in ARR", there are no specs, no combo fields, and contrary to what you said, dodging actually adds another layer to pvp. Give it 2 weeks, whatever OP comp (probably Smn Smn sch, pld/war) will just run train on everyone.
There is no difference between one bard or another bard, or any other class comparison because of the fact that there is no spec customization.

Comparing these two games on pvp is like comparing and apple to an apple that a bum took a dump on and threw in the garbage. It just wasn't built with pvp in mind.