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  1. #1
    Player
    casker's Avatar
    Join Date
    Apr 2011
    Posts
    406
    Character
    Ast Rid
    World
    Diabolos
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Dreadlockrasta View Post
    Gw2 PVP is far better. This is pretty much just a epilepsy simulator in a small arena. The game just not designed to handle PVP.
    Please. GW2 pvp was awful. Doesn't hold a candle to GW1.

    ARR pvp has some issues and needs some balancing but there is far more dynamic strategy involved in ARR than in "everybody is now a ranged, dodge the circles" GW2. Go into ARR and every fight is different, and you have to adapt to your comp and enemy comp. GW2, just dodge roll and spam, all the time
    (0)
    Last edited by casker; 12-20-2013 at 07:42 AM.

  2. #2
    Player
    Dreadlockrasta's Avatar
    Join Date
    Oct 2013
    Posts
    41
    Character
    Dreadlock Rasta
    World
    Goblin
    Main Class
    Carpenter Lv 80
    Quote Originally Posted by Alhanelem View Post
    .
    It's pretty funny that I'm wrong for answering a question about 2 games I have actually played, and can compare. You on the other hand have no basis for comparison. On a side note, you know nothing about animations until you play melee PvP in this game.

    Quote Originally Posted by casker View Post
    .
    GW2 PvP may be worse than GW1, but it is still far superior to ARR.
    I can't even believe you think there is more "dynamic strategy in ARR", there are no specs, no combo fields, and contrary to what you said, dodging actually adds another layer to pvp. Give it 2 weeks, whatever OP comp (probably Smn Smn sch, pld/war) will just run train on everyone.
    There is no difference between one bard or another bard, or any other class comparison because of the fact that there is no spec customization.

    Comparing these two games on pvp is like comparing and apple to an apple that a bum took a dump on and threw in the garbage. It just wasn't built with pvp in mind.
    (3)

  3. #3
    Player
    AldricBranchais's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    194
    Character
    Alis Cefr
    World
    Coeurl
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Dreadlockrasta View Post
    .
    Fought a lot of SMN/SMN/SCH/TANK today. Beat all of them. <_< Honestly, the only comp that's fucking annoying for us right now is BRD/BRD/SCH/PLD. Granted both BRDs we fought had the entire left side of their sheet in Warwolf.
    (0)
    Evil is Evil. Lesser, greater, middling… Makes no difference.

  4. #4
    Player
    casker's Avatar
    Join Date
    Apr 2011
    Posts
    406
    Character
    Ast Rid
    World
    Diabolos
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Dreadlockrasta View Post
    .
    Combo fields are an awful system. Meanwhile, dodging dominates the game just as much as sleep. At least you can counter sleep. Dodging is just a tacked on invulnerability button and trivializes any supposed depth you think the game has. Dodge invulnerability is a counter to everything. It doesn't "add another layer" it completely smothers the game. Doesn't matter how unique you think your spec is, it's just different ways to spec into dodge invulnerability.

    If you hold GW2 up to same scrutiny as ARR, it's a total mess. People just give it a pass because its GW2, and supposedly a "pvp game" even though it tried to be an eSport and FAILED MISERABLY.
    (0)
    Last edited by casker; 12-20-2013 at 12:03 PM.