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  1. #31
    Player
    ckb's Avatar
    Join Date
    Mar 2011
    Posts
    57
    Character
    Pain Ita
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Payadopa View Post
    I think raise should be around 25.
    This ^

    It was 25 in XI, no need to reinvent the wheel. It's kinda high for a 50 cap atm.
    (0)

  2. #32
    Player
    Rau's Avatar
    Join Date
    Mar 2011
    Posts
    2,143
    Character
    Rau Berlioz
    World
    Excalibur
    Main Class
    Warrior Lv 90
    You can get 25 within 4 days of casual play. 2/3 is 1-40.
    (0)
    Quote Originally Posted by Eemeefu View Post
    This thread is not a beautiful or unique snowflake.

  3. #33
    Player
    JayvirDeforte's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Jayvir Deforte
    World
    Cactuar
    Main Class
    Marauder Lv 50
    I think that R38 is a perfect range for Raise/Resurrect. Any lower would just encourage people to be even more careless
    (0)

  4. #34
    Player
    Alcide's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    502
    Character
    Apathy Emerald
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    I guess the main question is do we really need raise?

    When we are doing guildleves we are always bound to an aetherite, even when we are grinding the whole map is full of them, so when hitting return we never go too far.

    This way raise is really usefull only during NM fights and even then most of the time is much better to just return.
    In this scenario the current rank is fine, i've never really felt the lack of a reise skill.
    (0)

  5. #35
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    I think it would be good if reraise actually existed (as it doesnt...)

    But I also agree its way to high, and people are still stupid and return when theres mages around who can raise, hell even low levels I equip it on every class I do, I join behast or such and i say if you die i will raise so you dont lose SP, but they return anyway like a moron

    There needs to be a raise animation with better indication such as a prompt window like XI had. so its in your face when you get raised.

    I dont agree on the thm/conj only ideas as its just stupid due to the work around being: Change class, wait 1 minute. Not exactly difficult so its just more tedious nonsense.
    (0)

  6. #36
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Alcide View Post
    I guess the main question is do we really need raise?
    But yes we do. I don't know about you, but when/if I die I'd love to be able to employ the "free" time while I wait for my resurrection sickness to expire by doing something constructive and convenient. Bathroom, Coffee, reading mail...
    That's definitely more convenient/constructive than running back from point A to point B watching a scenario that I already explored to utter boredom.
    (0)

  7. #37
    Player
    YUGON's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    164
    Character
    Kaiso Yugon
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    I like XP loss penalty.

    Ppl say that have to wait more than 2 min is enough punishment. In XI, you had to wait 5 min If I remember wll, plus you had XP Loss Penalty. Plus you didn't had "nodes" in the middle of your trips.

    Raise at mid levels would be better, and XP Loss (with or without, I don't care, level down) is a must.
    (0)
    I'm The First and The Last...
    I'm Alpha and Omega...
    I'm the Beginning...and The End..


  8. #38
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by YUGON View Post
    I like XP loss penalty.

    Ppl say that have to wait more than 2 min is enough punishment. In XI, you had to wait 5 min If I remember wll, plus you had XP Loss Penalty. Plus you didn't had "nodes" in the middle of your trips.

    Raise at mid levels would be better, and XP Loss (with or without, I don't care, level down) is a must.
    No. Thanks. The next thing you'll tell us is that XP loss makes fighting "challenging"
    (0)

  9. #39
    Player
    YUGON's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    164
    Character
    Kaiso Yugon
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Not fighting challenging, but what If you die right now??

    What is the worse that you think??

    "OMG, I've to walk 5 min to the same spot!"

    That's not a punishment, that's a shame. Plus as I said, in XI you had to wait 5 min, plus you had XP loss and didn't had nodes in the way.

    Then, with XP loss, or some other penalty, Raise will have a reason to be. Right know, If you don't have a mage with Raise right there, is better to use Return, because it will be faster than waiting for your mage friend to Raise you.
    (0)
    I'm The First and The Last...
    I'm Alpha and Omega...
    I'm the Beginning...and The End..


  10. #40
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by YUGON View Post
    Not fighting challenging, but what If you die right now??

    What is the worse that you think??

    "OMG, I've to walk 5 min to the same spot!"

    That's not a punishment, that's a shame. Plus as I said, in XI you had to wait 5 min, plus you had XP loss and didn't had nodes in the way.

    Then, with XP loss, or some other penalty, Raise will have a reason to be. Right know, If you don't have a mage with Raise right there, is better to use Return, because it will be faster than waiting for your mage friend to Raise you.
    Walking back is a timesink.

    XP loss is a timesink (you lose the time you invested gaining that XP).

    There's no practical difference.
    (0)

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