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  1. #121
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Shinebox View Post
    They spent time crafting and gathering when the game launched instead of pew pewing in the dungeons

    Those level 49 HQ rings were about 90-150k each. Now they are 4k and the price of the mats has not really changed. Imagine how much gil someone made on those the first month of release. There are a ton of items this happened with I took advantage of this opportunity to make gil knowing very well that end game could wait.

    I started with 500k from 1.0 and now I have more than enough gil to pay for housing land.
    And in those first days, we had deflation, not inflation. Considering that repair cost as yoshi himself said "drain more gil then the economy produced".

    And anything you made was easily gone back in melding materias. and then hit with the RMT gil seizure(if you were scheming enough to cash in on those sells)

    On my server It was approx 300-500k a day for the early people (I know that first hand). But was easily offset by melds that easily cost 2mil-4mil of materia melds.

    Now that the prices are much more lowered, it's about the same. about 100k a day in moving inventory(if you're lucky) and about the same in lower cost of materia.

    So gil hasn't change. No one is sitting with 1mil a day because the market itself prevents that. You maybe able to put millions worth of items on the AH, but it'll never move fast enough to cash into gil.

    Many people stupidly say "I made 300k gathering today". When they really mean "I put 300k of mats on the AH". It may take a week if not more to sell, if sell at all.
    (2)
    Last edited by kukurumei; 12-17-2013 at 01:48 PM.

  2. #122
    Player
    GinTama's Avatar
    Join Date
    Mar 2011
    Posts
    722
    Character
    Strawberry Dragon
    World
    Phoenix
    Main Class
    Arcanist Lv 61
    typical, riding on the hate wagon. nothing new
    (1)

  3. #123
    Player
    ZeroEx's Avatar
    Join Date
    Aug 2013
    Posts
    31
    Character
    Miu Ousawa
    World
    Cerberus
    Main Class
    Arcanist Lv 50
    I'm just gonna give up on housing altogether.
    It's hard enough trying to get all my crafting classes up to lvl50, with the amount of money you have to spend on materia.

    Then they have overpriced housing! Gtfo Square Enix.
    I'm sorry, but this game is supposed to be FUN!!!! You know FUN!!!!!!!
    Not a bloody Grindfest!!!

    This is why you have RTMs and Aggressive players. Cause those people don't play the game for FUN anymore.
    (0)

  4. #124
    Player
    Sunarie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    544
    Character
    Sunarie Rymshek
    World
    Famfrit
    Main Class
    Black Mage Lv 70
    Abriael, as another mentioned, you don't have to defend your blog post. It is very evident from the community that a huge chunk (and I don't even care if it's over half, though I would put money on it being well over that) of players are unhappy with the pricing. Those defending it aren't likely to be swayed as they keep throwing up strawman arguments.

    Anyone with a lot of MMO experience, and experience browsing forums and trends, knows that complaining with a patch is completely and utterly normal. However, when you have the number of threads we've seen here, and in the Japanese forum.. and then again in the media with even previous directors of very successful games tweeting articles showing the housing prices as bad... well.. That is typically a sign of a big problem in game.

    Complaints with patches are completely normal, people complaining on the forums also completely normal. People complaining in the magnitude that they have been, not so normal, and I can't think of a time that the masses were so unified in being against something where that something did not turn out badly enough to make that MMO revert their policy.
    (3)

  5. #125
    Player
    Keyln's Avatar
    Join Date
    Mar 2011
    Posts
    307
    Character
    Samantha Smith
    World
    Excalibur
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Abriael View Post
    The fact that most people are expressing annoyance is evidence that they find the prices too high, which in a game that requires a monthly fee, is equivalent to the fact that the prices are too high. People are not forced to play and pay, and will do so only as long as they are satisfied.

    For someone that accuses others not to be familiar with concepts, you really seem to be unfamiliar with the concept of "customer satisfaction," which is at the very base of the survival of a pay to play MMORPG.
    Here's the problem. You're using really bad argumentation to support your assertion. Resorting to logical fallacies and anecdotal evidence is not the way to go.

    Call me a "White Knight", "White Mage" "White Lighter" or a "White somethingoranother", I don't care. Coming up with an assertion and using bad argumentation to support it is something that should be called out.

    Here's where I stand. We simply do not have enough information here. Yoshida knows how much gil is on each server, and he even knows how much each player has. He knows that players that played since 1.0 still have lots and lots of gil. He isn't blind to this at all. Housing as it stands right now was meant to be bought by FC's, meaning that people working together to gather enough gil to buy something that they all can enjoy.

    Now, add in additional gil fountains that will be new in 2.1, and falling prices over time, and eventually, all FCs will be able to afford a house or plot of land (if they weren't limited in number). From what I figure, worst case scenario is that prices really ARE too high, and that would translate in plots not being bought up. This would cause Yoshida to drop the prices on the houses as necessary.

    Yoshida is not doing this blind, and I think he knows what he's doing here.
    (3)
    Last edited by Keyln; 12-17-2013 at 02:08 PM.

  6. #126
    Player
    DarkRain's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    378
    Character
    Atreyu Nightstorm
    World
    Diabolos
    Main Class
    Marauder Lv 50
    Quote Originally Posted by kukurumei View Post
    And in those first days, we had deflation, not inflation. Considering that repair cost as yoshi himself said "drain more gil then the economy produced".

    And anything you made was easily gone back in melding materias. and then hit with the RMT gil seizure(if you were scheming enough to cash in on those sells)

    On my server It was approx 300-500k a day for the early people (I know that first hand). But was easily offset by melds that easily cost 2mil-4mil of materia melds.

    Now that the prices are much more lowered, it's about the same. about 100k a day in moving inventory(if you're lucky) and about the same in lower cost of materia.

    So gil hasn't change. No one is sitting with 1mil a day because the market itself prevents that. You maybe able to put millions worth of items on the AH, but it'll never move fast enough to cash into gil.

    Many people stupidly say "I made 300k gathering today". When they really mean "I put 300k of mats on the AH". It may take a week if not more to sell, if sell at all.
    It is as i suggested . On my server ( Diabolos ) the largest FC house is 125mil . IF you have at least 20 members and each member saved 50k every day it would take 4 months to get the house ( 20 members times 50k =1mil per day times 125 days = 4 months 5 days saving every single day ) IF and i do mean IF the land is still there . So you and your members might be saving for something you wont even be able to get for months and when you have the gil for it the land might not be there anyway. I think the average FC is 15 to 20 members active. I know FC who have 100+ members but only have a few members that are on most have left or quit
    (2)

  7. #127
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Sunarie View Post
    Abriael, as another mentioned, you don't have to defend your blog post. It is very evident from the community that a huge chunk (and I don't even care if it's over half, though I would put money on it being well over that) of players are unhappy with the pricing. Those defending it aren't likely to be swayed as they keep throwing up strawman arguments.
    Oh don't worry I'm not really defending my post, as much as discussing. I don't enjoy seeing people trying to obscure reality to defend bad design and elitism.

    Quote Originally Posted by Keyln View Post
    Here's the problem. You're using really bad argumentation to support your assertion. Resorting to logical fallacies and anecdotal evidence is not the way to go.
    You saying that an argumentation is a bad argumentation doesn't automatically make it so.

    The voice of the customer is very relevant when talking about a product, and even more so when talking about a product that requires continued payments. The fact that a very relevant area of the playerbase is very dissatisfied by how the feature is being handled is evident to anyone that has eyes, and it goes a lot beyond this forum.

    You can keep throwing around dialectical tricks for the sake of arguing as much as you want, but that doesn't change.
    (2)
    Last edited by Abriael; 12-17-2013 at 02:03 PM.

  8. #128
    Player Mogi's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    682
    Character
    Aria Tsuki
    World
    Coeurl
    Main Class
    Archer Lv 70
    I won't complain much since i'm still new {played the beta but that means nothing} but this dose push me away from ever trying to get a home at this point and iv. Never seen any other mmorpg with homes in it do anything like that
    (0)

  9. #129
    Player
    Shinebox's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    46
    Character
    Don Katsu
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Abriael View Post
    So you're basically saying that it's ok for a game that requires a monthly fee to require a playstyle that many don't find fun in order to enjoy relevant and highly anticipating features.

    I'm thankful for the fact you don't make games. With my luck I'd end up having to review them.
    I'm thankful I don't make games too. You can't make everyone happy. I'm supporting their decision to make housing expensive to avoid land from selling out. We already have a ton of clones in the same armor, do we want everyone in the same house too? It's not bad design, it's just not for everyone and housing on my server is the most expensive of all the NA datacenters.

    I will take their word for it on this one. They turned a pile of garbage into a successful MMO. You're a blogger/reviewer.
    (3)

  10. #130
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Shinebox View Post
    I'm thankful I don't make games too. You can't make everyone happy. I'm supporting their decision to make housing expensive to avoid land from selling out. We already have a ton of clones in the same armor, do we want everyone in the same house too? It's not bad design, it's just not for everyone and housing on my server is the most expensive of all the NA datacenters.
    If they don't want land selling out, they add more housing instances. As they actually promised to do, mind you. The premise of housing zones in Final Fantasy XIV has always been (as Yoshida explained himself multiple times) that when instances fill up, new instances are created.

    Other MMORPGs with much more complex housing manage it without a hitch.

    The "everyone in the same house" scenario is simply improbable, as housing has a rather relevant level of customization.

    I will take their word for it on this one. They turned a pile of garbage into a successful MMO. You're a blogger/reviewer.
    That doesn't make them infallible. The world of game development is chock full of experienced/successful developers that end up doing large blunders. When this level of outrage happens, smart developers start hearing the Priority One Blunder Alarm blaring into their brain.

    Some of them listen to their playerbase and correct those blunders quickly.

    Some don't, and it normally doesn't end well for their business.
    (0)
    Last edited by Abriael; 12-17-2013 at 02:24 PM.

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