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Thread: BLM Silence?

  1. #11
    Player
    Kenji12's Avatar
    Join Date
    Aug 2013
    Posts
    17
    Character
    Kenji Rin
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Mister-Wonderful View Post
    Crowd control, and its super effective at it, longest bind a class can use, swiftcast makes it instant. It is very useful.
    Tri-disaster is 25y range, 5y spread and a 20sec bind.
    As far as utility Eye for an eye is always useful, the more of them the better. Virus is very useful without the buff that arcanist has, most things aren't magic. Sleep can be useful but yeah not in coil.
    (0)

  2. #12
    Player
    Kyoreore's Avatar
    Join Date
    Aug 2013
    Location
    The Federation of Windurst
    Posts
    142
    Character
    Kyoreore Arisato
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Kenji12 View Post
    Tri-disaster is 25y range, 5y spread and a 20sec bind.
    As far as utility Eye for an eye is always useful, the more of them the better. Virus is very useful without the buff that arcanist has, most things aren't magic. Sleep can be useful but yeah not in coil.
    Lul Eye for an Eye doesn't stack. And and a CHANCE that the mob will do 10% less damage was always a joke imo.
    (0)

  3. #13
    Player
    Kyoreore's Avatar
    Join Date
    Aug 2013
    Location
    The Federation of Windurst
    Posts
    142
    Character
    Kyoreore Arisato
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Eloc View Post
    Along with the nerfs we got i thought SE said they were going to give black mages "something more to do on boss fights" and i took this to mean they were spreading the silence role so you didnt need to stack bards. We didnt get anything new, just nerfs
    I actually do remember that. But you know everyone will always ask for a source. Another thing to throw out there just for vanity reasons I suppose:
    Motions and effects have been changed for the following:
    Player Actions
    Overpower / Holmgang / Shadow Flare / Jump / Spineshatter Dive / Dragonfire Dive / Flash / Holy

    So I understand Holmgang since the effect is different now and pulls enemies towards the caster, and drg since animation times are shortened. But the other abilities seem to have a new animation just for vanity, if that\\'s the case why can\\'t we have a better animation for Freeze ? It was quite nice looking in XI and even in 1.0, 2.0 it looks pretty weak and underwhelming.
    (1)

  4. #14
    Player
    Kenji12's Avatar
    Join Date
    Aug 2013
    Posts
    17
    Character
    Kenji Rin
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Kyoreore View Post
    Lul Eye for an Eye doesn't stack. And and a CHANCE that the mob will do 10% less damage was always a joke imo.
    No it doesn't but with 4 players having a rotation you can keep it on the tank for long extended periods of time, making the it have a high % of up time. In my experience in coil it has very good up time, and very useful.
    (0)

  5. #15
    Player
    Seobit's Avatar
    Join Date
    Oct 2013
    Posts
    246
    Character
    Luna Clear
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Kyoreore View Post
    Lul Eye for an Eye doesn't stack. And and a CHANCE that the mob will do 10% less damage was always a joke imo.
    A CHANCE to apply a 20 sec debuff that reduces the mob's damage dealt by 10% for its entire duration. If you don't think that's any good you should stick to basic dungeons such as WP.
    (1)

  6. #16
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    Frankly, if they made lethargy actually useful I'd not care about any of the other changes. I will miss my flare spamming, but c'est la vie.

    More than anything I am just annoyed that the devs gave classes traits and abilities that essentially have no use in endgame activities. It smacks of laziness. "We can't balance for blind or slow, so everything at end game will just be immune to it!"
    (0)

  7. #17
    Player
    Ixsiehn's Avatar
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    Aug 2013
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    95
    Character
    Riela Marcellis
    World
    Tonberry
    Main Class
    Lancer Lv 60
    Quote Originally Posted by NeoAmon View Post
    Lets see,

    AoE Sleep: Does it work in Coil or end game content? no? Worthless.

    Eye for an eye & virus: u haz smn & sch in group? why u cast weak virus? Add to it eye for an eye is already taken care of.

    In reality, BLM in Coil is a damage bot, this is fine. Just please stop pretending we haz utility that we can actually help with outside your fun super hard WP SR.

    Edit: I'm not complaining btw, I'm just tired of this misconception. I love my BLM, just please stop BS us and trying to tell us what our job can or can't do, we know better.
    As a raid leader i have to disagree. Virus CD is pretty damn high, so its best to have it down in a rotation. The changes in 2.1 will make it less necessary for a 3rd virus user, however, fights with multi targets (every single fight except for turn 2) will still mean a BLM's virus can still be of use. same goes for rotating eye for an eye when needed.
    (0)

  8. #18
    Player
    Psylink's Avatar
    Join Date
    Dec 2013
    Posts
    4
    Character
    Android Rager
    World
    Faerie
    Main Class
    Carpenter Lv 50
    Give me stun ala FFXI BLM and i'll be a happy camper. It is the thing I miss the most being able to do as blm. stun > silence
    (0)

  9. #19
    Player
    Spops's Avatar
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    Aug 2013
    Posts
    12
    Character
    Mystic Spops
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    BLM is more about the DPS, but I would like to see more things added for them.
    (0)

  10. #20
    Player
    Kyoreore's Avatar
    Join Date
    Aug 2013
    Location
    The Federation of Windurst
    Posts
    142
    Character
    Kyoreore Arisato
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Seobit View Post
    A CHANCE to apply a 20 sec debuff that reduces the mob's damage dealt by 10% for its entire duration. If you don't think that's any good you should stick to basic dungeons such as WP.
    Lol it's just a basic weak skill imo. I use it but I very much dislike it. 10% gtfo. Simmer down little smn.
    (0)
    Last edited by Kyoreore; 12-17-2013 at 03:09 PM.

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