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  1. #41
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by SpookyGhost View Post
    VIT is a better defensive stat than Parry is the thing. Parry is % chance, VIT is a constant. You'll always have that extra X amount of health, you won't always parry X amount of times every fight.
    Sort of, they're different things.

    VIT gives you the ability to take a big hit better, or to take more damage before you need a heal. But once it's gone it's gone until you are healed back to full.

    Parry reduces the average amount of damage you take, which means you require less healing. Arguably better over the course of a long fight where you're taking a lot of physical damage, and after you've reached a comfortable amount of hp.

    When you're talking a little VIT vs. a pretty big chunk of Parry, I don't think it's a clear cut answer.
    (0)

  2. #42
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    skill speed < crit so....

    onion shield it is, at least until i can get my hands on an allagan round shield.
    (0)

  3. #43
    Player
    Ran1880's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    172
    Character
    Rei Caelum
    World
    Shiva
    Main Class
    Paladin Lv 70
    onion shield looks awesome
    (0)

  4. #44
    Player
    Grembo's Avatar
    Join Date
    Aug 2013
    Posts
    326
    Character
    Grembo Zavia
    World
    Odin
    Main Class
    Marauder Lv 50
    Quote Originally Posted by saber_alter View Post
    onion shield it is
    Only had a quick flick through the new stuff, guess this a CT drop?

    Looks like PLD BiS won't change much from looking at all the new stuff and i'm glad I didn't waste the tomes to +1 my Bravura.
    (0)

  5. #45
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Grembo View Post
    Only had a quick flick through the new stuff, guess this a CT drop?

    Looks like PLD BiS won't change much from looking at all the new stuff and i'm glad I didn't waste the tomes to +1 my Bravura.
    i'm assuming extreme primal quest reward, seeing how its ilvl 90.
    (0)

  6. #46
    Player
    Traek's Avatar
    Join Date
    Nov 2013
    Posts
    406
    Character
    Traek Darksoul
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Giantbane View Post
    When you're talking a little VIT vs. a pretty big chunk of Parry, I don't think it's a clear cut answer.
    Overall this has been the battle of ages in all tank forums. VIT vs. *Insert chance based mitigation here*. The one thing I'll say is while the axe in number has "a pretty big chunk of Parry", the overall % increase is relatively low I believe. I won't throw out numbers and pretend like I know all, but that is what I'd be interested in, and something SE likes to make difficult for us to figure out definitively. :l

    I don't think people will go wrong or noticeably perform better going one way or the other between axes. Allagan will just remain epeen factor for i95 and Twintania drop.
    (0)

  7. #47
    Player
    KogaDrake's Avatar
    Join Date
    Aug 2013
    Posts
    361
    Character
    Koga Dragontaker
    World
    Behemoth
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Giantbane View Post
    VIT gives you the ability to take a big hit better, or to take more damage before you need a heal. But once it's gone it's gone until you are healed back to full.

    Parry reduces the average amount of damage you take, which means you require less healing. Arguably better over the course of a long fight where you're taking a lot of physical damage, and after you've reached a comfortable amount of hp.

    When you're talking a little VIT vs. a pretty big chunk of Parry, I don't think it's a clear cut answer.
    While it is not clear for parry, with how everything in this game seems to be tier based, unless you actually gain enough parry to increase your parry %, adding parry gives no effect to you at all. And given the ratios in this game of main stats > secondary stats it is also not clear to me that we are talking a big chunk of parry. I have itemized for all parry and also not worried about it and never saw a noticeable difference in the play or logs (math never lies, but translation to noticeable differences in game for one fight is a different story).
    (0)

  8. #48
    Player
    Churchill's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Chad Thunderkoch
    World
    Hyperion
    Main Class
    Marauder Lv 70
    How does everything else appear tier based? lol.

    There are things that are, and most that aren't. Thank you for your input.
    (0)

  9. #49
    Player
    KogaDrake's Avatar
    Join Date
    Aug 2013
    Posts
    361
    Character
    Koga Dragontaker
    World
    Behemoth
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Churchill View Post
    How does everything else appear tier based? lol.

    There are things that are, and most that aren't. Thank you for your input.
    every test of secondary effects of main stats is tier based, and I have not seen a single conclusive test of a secondary stat that showed if it was or was not also following a tiered system where if you dont cross X number you dont gain anything. show me evidence of non-tiered effects when it come to block, parry (rates or percentage) based on either main effects or secondary effects or thank you for you lack of input.
    (0)

  10. #50
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Hold on, so you're saying that its a quest reward rather than a drop from one of the new Boss quests (I thought it was a drop from Ultima/Primal EM before hearing they only drops accesories). That axe is seriously badass looking and will definitely add it to my list of "things to swing at bosses".
    (0)

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