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  1. #1
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    I understand what you're saying I've thought about it, and just personally I still like the idea of us summoning the gods more so than us turning into a beast form sort of attuned with the elemental gods. I think it would be cool if instead of turning into gods or versions of them we turn into some sort of elevated buff with visible differentiation while in our advanced jobs. If you're a paladin and damage is being done to you at a frequent rate it fills this gauge and then you receive a visible aura and red or white lines which appear like veins through out your body, and a beserker esque tank mode ensues. So in short I like your base idea of ascendance and transformation, I'm not just not completely behind the idea of us turning into the gods, which to be fair you left it open what we could turn into by saying "what the devs decide on" so i'm not really flaming on it or anything.
    (1)

  2. #2
    Player
    AreeyaJaidee's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    704
    Character
    Mewt Naeun
    World
    Exodus
    Main Class
    Marauder Lv 100
    Quote Originally Posted by zaviermhigo View Post
    I understand what you're saying I've thought about it, and just personally I still like the idea of us summoning the gods more so than us turning into a beast form sort of attuned with the elemental gods. I think it would be cool if instead of turning into gods or versions of them we turn into some sort of elevated buff with visible differentiation while in our advanced jobs. If you're a paladin and damage is being done to you at a frequent rate it fills this gauge and then you receive a visible aura and red or white lines which appear like veins through out your body, and a beserker esque tank mode ensues. So in short I like your base idea of ascendance and transformation, I'm not just not completely behind the idea of us turning into the gods, which to be fair you left it open what we could turn into by saying "what the devs decide on" so i'm not really flaming on it or anything.
    Thanks for the positive feedback Zaviermhigo!

    Do you think people would be more accepting of Morpher as a Job?
    - Your main means of fighting would be like Lienn stated: Using a mob's soul You can either morph into half human/beast and retain a small amount of both you and the mobs skill set (evenly mixed) OR you could transform FULLY into that mob and use its entire skill-set but none of your own skills.

    I personally find the previous example/setup very appealing. It would bring a strangely new and exciting game mechanic for parties.

    Since very little of the world's Lore is solid at this point: It could also be weaved into the Lore through the quest required to unlock the Job.

    I believe it would fit well into the Game because you would be utilizing mobs that already exist in the game against other mobs. It really seems like a advanced form of Beastmaster, which is why I suggested it be a job you unlock after playing the Beastmaster Class to 50. By the time you are 50 you will have perfected your skills as a Beastmaster and can use that knowledge as a Morpher to better understand mobs weaknesses and strengths so you know what to fight as!

    Very exciting stuff :3
    (0)
    Living life one day at a time~!
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