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  1. #11
    Player
    ZDamned's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    388
    Character
    Pacifica Auras
    World
    Sargatanas
    Main Class
    Dark Knight Lv 60
    They were not broken, I'm consistantly able to hold threat over every class in full iLvL 90 gear without having Full iLvL 90 gear..... How is that Borderline broken if I can hold over DPS that out gear me?
    (0)

  2. #12
    Player
    Leiron's Avatar
    Join Date
    Sep 2013
    Posts
    563
    Character
    Haeen Kazerith
    World
    Balmung
    Main Class
    Gladiator Lv 90
    No, healer agro was never really a concern unless a lot of AOE healing had to be performed.
    The agro from DPS might have been a concerned though.
    BTW hat dual Harken is nice.
    (0)

  3. #13
    Player
    OmegaSinX's Avatar
    Join Date
    Oct 2013
    Posts
    321
    Character
    King Drako
    World
    Behemoth
    Main Class
    Marauder Lv 76
    This Tread got hot quick . With regard to Convalescene and Matra, I forgot to account PLD Shield oath so Yes, you guys are right Convalescence is still better with PLD. But regardless, The Buff to Defiance passively buffed Convalescene and Matra.
    (0)
    Tanks be Like....


  4. #14
    Player
    TaneshimaPopura's Avatar
    Join Date
    Nov 2013
    Posts
    463
    Character
    Taneshima Popura
    World
    Carbuncle
    Main Class
    Marauder Lv 50
    So much misinformation in OP post....

    -Healing Modifiers do not provide extra threat to the healer.
    -You wouldn't weave Vengeance for Wrath stack now with the 30% mitigation it's too valuable to use just for a Wrath stack.
    -Storm Path just allows your bard to be lazy now than before. Other than that I will call it a nerf cause you will have trouble providing Storm Eye Debuff
    -Holmgang good but effects may be negated as healers have to switch off heals to make this skill worthwhile for the 6 seconds it is active and then make sure you have enough HP after the 6 seconds.
    -Convalescence opinion = /facepalm. Big heal numbers =/= more effective heals!
    -I didn't read anything about Mantra being 20% let alone 30% in patch notes. It's current state only provides 5% healing increase.

    Shield Oath and Defiance enmity was broken cause Enmity was tied to Damage done which was reduced just being in that stance. Things that aren't affected by damage done such as Overhealing with Cure/Flash still generate the intended amount of threat when performed by a tank.
    (0)

  5. #15
    Player
    DarpaChief's Avatar
    Join Date
    Oct 2011
    Posts
    31
    Character
    Musketeer Aramis
    World
    Moogle
    Main Class
    Gladiator Lv 50
    The buff to defiance buffed defiance. Convalescence and mantra are the same as before.
    (1)

  6. #16
    Player
    Leiron's Avatar
    Join Date
    Sep 2013
    Posts
    563
    Character
    Haeen Kazerith
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by OmegaSinX View Post
    Let's Recap:
    Inner Beast: Essentially 20% DR about every 20secs for 6sec + Self Heal (15sec if you weave Vengeance or Berserk, and about 12secs if you use both with 1.5 combo)
    Why would you waste a 30% DR to get a 20% DR?

    Quote Originally Posted by OmegaSinX View Post
    Vegeance: 30% DR for 15secs. On Par with PLD Sentinel, Shorter Cooldown, Longer Duration.
    Sentinel is 40%
    Quote Originally Posted by OmegaSinX View Post
    Convalescene: With Buff to Defiance, this was passivly buff. Now when you use it, your have +40% Healing recieve. Healers will love the big numbers. 2min CD, 20 Sec
    . Its funny how this PLD skill is better in Warrior's Hands.
    No, it isn't.
    Paladin version is 30%
    WAR version is 20%
    WAR has a 20% healing bonus
    PAL runs with essentially, 25%.

    Paladin is better in strength and in the bonus effect.
    Quote Originally Posted by OmegaSinX View Post
    Mantra: Same as Convalescene, This will boost your healing recieved to 30% with Defiance up. Better than MNK Mantra which is 20%.
    No it isn't the same as Conv, as the healing effects are MULTIPLIERS, not additive numbers.
    A MNK's mantra has twice the strength as that of your version of Mantra.
    The WAR version is not better and it is disingenous to say such.


    There fixed
    (1)

  7. #17
    Player
    ZDamned's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    388
    Character
    Pacifica Auras
    World
    Sargatanas
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by OmegaSinX View Post
    This Tread got hot quick . With regard to Convalescene and Matra, I forgot to account PLD Shield oath so Yes, you guys are right Convalescence is still better with PLD. But regardless, The Buff to Defiance passively buffed Convalescene and Matra.
    The buff to the base class, is not a buff to the skills. It's just a buff to the class. The Skills still add the same small bonus utility as they did before.
    (0)

  8. #18
    Player
    Truedragon's Avatar
    Join Date
    Aug 2013
    Posts
    150
    Character
    Truedr Mercer
    World
    Odin
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by TaneshimaPopura View Post
    -Convalescence opinion = /facepalm. Big heal numbers =/= more effective heals!
    -I didn't read anything about Mantra being 20% let alone 30% in patch notes. It's current state only provides 5% healing increase.
    What he meant was that with Defiance giving you standard 20% and then you add Convalescence or Mantra for even bigger heals. Because you know, War have access to both. That is actually pretty sweet. On my SCH I cannot do 3k heals like WHM can. Maybe now, it will be easier teaming up with MNK and WAR.
    (0)

  9. #19
    Player
    Zoomie's Avatar
    Join Date
    Sep 2013
    Posts
    491
    Character
    Zoomie Vi
    World
    Brynhildr
    Main Class
    Culinarian Lv 50
    Quote Originally Posted by Truedragon View Post
    What he meant was that with Defiance giving you standard 20% and then you add Convalescence or Mantra for even bigger heals. Because you know, War have access to both. That is actually pretty sweet. On my SCH I cannot do 3k heals like WHM can. Maybe now, it will be easier teaming up with MNK and WAR.
    Yeah no. The OP was stating that conv was superior on Warriors which is flat out wrong. Conv has changed in no way and neither has mantra. For matter this "OMG amazing defiance healing buff!" is really only a 5% buff to what wrath stacks gave us prior. 5% is nice but its nothing game changing.
    (0)

  10. #20
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by OmegaSinX View Post
    But regardless, The Buff to Defiance passively buffed Convalescene and Matra.
    That's so wrong that it's making my head hurt.

    Conv and Mantra are still going to provide a 20% and 5% increase to total healing received, respectively, because all modifiers like this are multiplicative (if they were additive, it would actually end up reducing their effectiveness). The increase to Defiance does not change that in any way, shape, or form. The increase in +healing from 15% (variable) to 20% (static) is (at least) a ~4.35% increase in total healing received, and it doesn't matter whether you have Mantra or Conv up because it stays a ~4.35% increase.

    Saying that the Defiance buff passively improved Conv/Mantra would be like saying that getting additional VIT from stronger gear passively improves Defiance.
    (0)

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