What i think people are missing here also is this:
The game is also a Playstation 3 platform game. So Just because right now its on the PC dosent mean that they have to make the changes to only the PC versions. Keep inmind that thay had to delay the PS3 version because the ps3 has restrictions on its template where as a PC dosent.
Also keep inmind that in 11 for the first 2 years there wasent much to do. Until RoZ came out. Hell Even Chocobos werent open until after a year and a half.
Another thing to remember is that like said the PS3 version. I am sure that SE and Playstation have an agreement in that content will be relesed on its launch of the PS3 version. This could be Airships,Chocobos,Ishgard or a new playable area or even EG content.
So to argue that there not working on the game would be fulse. Because after all it is a multi-platform game and there are 2 different works of code that need to be used to make both the ps3 version and pc work together.
Remember the difference with 11 and 14 are this
11 was built on the Playstation2 then relesed for the PC and later Xbox So restrictions to the template on the PS2 makes it easier to arange code and implement it.
14 was started on the PC where Sky is the limit. The game was rushed to market. And thus is why revamping Key core and non core systems are takeing a wile to fix. Also the revamping of the PS3 code for the game ( remember the ps3 had memory problems with the game among other things witch is why its delayed)
Now on a personal note:
People who are complaining about the process of the game are most likely what i call the "Intitalement" people. People who want EVERYTHING NOW. Rather then waiting for it and or working for it. SE knows what there doing. Sence December when i started thay have ben fixing issues every month +/- a few things here and there ( Earthquake). If Se just rushed out patchs they will end up in the same god awefull hell of a mess there in now. And have to refix what thay refixed that was rushed.