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  1. #1001
    Player
    SuzakuCMX's Avatar
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    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Vesperia View Post
    I don't see how anyone could complain how such a system would be too much like FFXI.

    In FFXI, jobs had a few choices of weapons, but not all.
    I was commenting on how the game seems to be designed to be completely different from FFXI :P
    (0)

    Peach Parfait/Khulan Angura on Gilgamesh

  2. #1002
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    May 2011
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    519
    Quote Originally Posted by SuzakuCMX View Post
    I was commenting on how the game seems to be designed to be completely different from FFXI :P
    I don't think it was designed intentionally to be different. I think the difference came about incidentally.

    Given that 'classes' are just weapon-specialists, the job system could allow people to have a lot of freedom. If you can switch classes/weapons while still having the same job, then this means players could swap weapons in combat.

    For example, in FFXI, you could use a crossbow/dagger as a thief and switch between the two very conveniently.

    There's no reason the armory system should restrict such freedom.
    (0)

  3. #1003
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    Mar 2011
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    Ul'dah
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    1,064
    The job system is meant to strike a balance in gameplay so they can develop content around it. If they allow a given class to specialize in more than one job then they have done nothing at all.
    (0)

  4. #1004
    Player
    Sorel's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    Quote Originally Posted by Mack View Post
    The job system is meant to strike a balance in gameplay so they can develop content around it. If they allow a given class to specialize in more than one job then they have done nothing at all.
    I respectfully submit that the opposite is true. If the Development Team just makes a Job a single specialization of a Class, they truly have done nothing at all except given a Class more abilities.
    (2)

  5. #1005
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    Mar 2011
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    Besaid
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    5,019
    Quote Originally Posted by Mack View Post
    The job system is meant to strike a balance in gameplay so they can develop content around it. If they allow a given class to specialize in more than one job then they have done nothing at all.
    unless each of those jobs are unique to that class
    and each job should have a seperate role

  6. #1006
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    Mar 2011
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    37
    while everyone is saying that if a certain class could unlock have more job branches than another class, I don't see why you are even trying to make that a point dealing with balancing. People play the job for the job, not the class at that point.

    I just hope this really takes the emphasis away from "classes" to begin with because jobs are what FF is really made of anyways... I don't think the classes we have now should have much more respect and be considered more than "placeholders" for THE REAL THING.

    And yes, maybe I am biased towards what they've tried to do in order to make FFXIV unique... but to me thats why the game is where it is right now... losing more and more people (for good reason), so hopefully they really understand the opportunity they have to get back on track and go really big with the Job System.

    (PS: At the same time though in all honesty, no matter what they do now, it won't really bring back people who left the game by now anyways... FFXIV missed it's mark, and it's time of release... people are looking forward to other things by now, sadly for SE)
    (0)
    Last edited by Hellsoul-Sama; 06-06-2011 at 04:14 AM.

  7. #1007
    Player
    Cairdeas's Avatar
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    Mar 2011
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    Limsa Lominsa
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    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Vesperia View Post
    I don't think it was designed intentionally to be different. I think the difference came about incidentally.

    Given that 'classes' are just weapon-specialists, the job system could allow people to have a lot of freedom. If you can switch classes/weapons while still having the same job, then this means players could swap weapons in combat.

    For example, in FFXI, you could use a crossbow/dagger as a thief and switch between the two very conveniently.

    There's no reason the armory system should restrict such freedom.

    I can't believe Vesperia is on my side.


    The Job system was meant to bring back nostalgia and to enforce a specific role. But no role, or job, has ever been locked to a specific weapon in FF.
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  8. #1008
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    Quote Originally Posted by Sorel View Post
    I respectfully submit that the opposite is true. If the Development Team just makes a Job a single specialization of a Class, they truly have done nothing at all except given a Class more abilities.
    Its actually more like a Gladiator will because a really good tank within its skill set. The entire point is so they can balance the battle system (dungeons and whatever else) around the job system and make it a challenge, if they make it even more open ended they have no nothing essentially.

    Quote Originally Posted by TheVedis View Post
    unless each of those jobs are unique to that class
    and each job should have a seperate role
    Ok this I can see possible.
    (0)

  9. #1009
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    May 2011
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    519
    Quote Originally Posted by Cairdeas View Post
    I can't believe Vesperia is on my side.


    The Job system was meant to bring back nostalgia and to enforce a specific role. But no role, or job, has ever been locked to a specific weapon in FF.
    Im not on your side. Youre on my side.
    (0)

  10. #1010
    Player
    Alaltus's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    938
    Character
    Mementus Veventus
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Vesperia View Post
    Im not on your side. Youre on my side.
    The dark side is good =) we have cookies, milk and red mage lancers.
    (1)

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