Quote Originally Posted by SuzakuCMX View Post
I was commenting on how the game seems to be designed to be completely different from FFXI :P
I don't think it was designed intentionally to be different. I think the difference came about incidentally.

Given that 'classes' are just weapon-specialists, the job system could allow people to have a lot of freedom. If you can switch classes/weapons while still having the same job, then this means players could swap weapons in combat.

For example, in FFXI, you could use a crossbow/dagger as a thief and switch between the two very conveniently.

There's no reason the armory system should restrict such freedom.