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  1. #11
    Player Noroi_Kisaragi's Avatar
    Join Date
    Jun 2013
    Posts
    193
    Character
    Noroi Kisaragi
    World
    Hyperion
    Main Class
    Pugilist Lv 65
    Quote Originally Posted by Fresh Meat View Post
    I often hear people talk about PvP as if there's some way you're supposed to actually get a non braindead player to turn around and hit a guy that does 1/3 the damage of a DPS and is 3 times harder to kill. I'm still trying to figure out how that works.
    If you scroll up, you will see the video.

    Tanks have an ability where they pull anyone to them and you are forced to fight the tank. Or rather, the way it worked in the beta was that you're both binded and can't move so you might as well hit the tank cause they will be sure hitting you.

    What people need to understand is classes have roles in pvp, and these roles require a lot more teamwork than pve. your team will be scattered throughout the arena and you will need to be aware when someone needs your help. And unlike PvE, there are no patterns to memorize here so the strategies you use will be different every match. However, casters will be fine.

    Quote Originally Posted by Fresh Meat View Post
    PVE and PVP should be 100% different from each job and should have its own stats and starts everyone on the same level. thats there problem. knowing SE PVP will be horrible for the next 10 years.
    Hell no, guild wars 2 made you instantly level 50 in pvp and it was awful.
    (1)
    Last edited by Noroi_Kisaragi; 12-16-2013 at 06:42 PM.