yep se it fucking up on this big time it no longer casual
yep se it fucking up on this big time it no longer casual



No. It's that I can't afford it because I have a job which doesn't allow me to grid gold several hours a day. And many, many others have the same issue.
Mind you, if you actually read the OP, which obviously you didn't, you'd know I'm not part of the "WoW generation" (whatever that may be). I've most probably played MMORPGs a lot longer than you have, so you may want to drop the elitism. It's pretty ridiculous.
But it's nice to see that once your strawman argument has been exposed you resort to talking for others like you knew anything about them.
Housing in almost all MMORPGs out there has different tiers in order to allow players with different life and play styles to enjoy it at different price ranges, creating a higher level of engagement due to the feature. It's basic game design.


I think the idea most people have is that the people who buy the really expensive land may have bought gil off RMT so SE can track them through the huge movements of cash
Or the RMTs will buy the land using their excess gil, and on sell it to people who buy gil off them, meaning they get real money and some gil back
Last edited by Magnesium02; 12-16-2013 at 11:38 AM.



That's a naive way to see it to be honest. If anything, it actually muddles things, as housing prompts people to pool their gold and makes it disappear into their system. It's a very efficient money laundering system, despite the small threats included in the patch notes.
It'd also create enormous problems, as it's a fat chance for legally acquired gil to mix up with purchased gil, basically raising the chances for an illegal transaction to screw up people that have nothing to do with RMT.
Last edited by Abriael; 12-16-2013 at 11:44 AM.

SE really needs to rethink this. These prices are ridiculous.


Big houses prices are more or less OK, it's alright to have long term goals, but the entry point is way too high for small or familiar FC's like mine.
Up again!

I'm in full support of this. With these prices, obtaining a house would be hard work for even a hardcore FC that has everyone farming 100 hours a week. A video game house should in no way be several thousand times harder to obtain then a real world house.
Funny thing you ask this. Sales had been grinding to a halt lately, and actually picked up soon after these prices were announced and listed.
I suspect people are deciding against wasting gil on an overpriced vanity project.



Thinking further into it, if prices remain the same...
312.5mil on my server (and if you're saving up for large, why go for the '5th class' over '1st class'?!) - in 90 days that's 155mil. Three months for a Free Company with 78 active members to contribute 2mil each. Eminently reasonable? Attainable?
Well perhaps so, but from the individual's point of view, you're still not really experiencing the content. The decision on how the house looks, what it's made from and how it's decorated will necessarily fall to the FC leader and officers, with the majority of those 78 just being able to proffer suggestions.
So what do you get for your character's life savings when you join my FC? Um... I guess I'll concede that you can put that Morbol rug on the floor in that room there? It's gonna be a hard sell...
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