His original quarry was, is Thunder's loss worth (nerfed) Blizzard II going in? It's Thunder vs B2, not Ruin vs B2.Blizzard 2 is not a trade off for Thunder, one is AoE, one is ST. They obviously intended to take ST potential away from us, to create a situation where it would be easier for monks to shine.
But in what universe does a 50 potency AoE with no target cap not beat out Ruin, with 80 potency? I mean, that is what we are debating here, right? There were situations where you would Tri-Disaster instead of Ruin, namely if there were more than 2 targets. Now, if there is more than 1 target to hit, B2 is going to be a superior filler to Ruin on anything with more than 1 target. How is that not better?
And the answer to that is a question: How many targets will you be hitting? After a point, B2 will out-DPS Thunder multi-DoTing.
And another question: How long will the targets remain alive? If the duration is too short, B2 will easily out-DPS Thunder multi-DoTing.
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