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  1. #171
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    This whole thread has me more worries than hopeful for ARR. SE tends to take away rather than to add to resolve a problem with their "best MMO ever" design. I'm starting to think they really don't know what their doing. Their "pet" job just got fingered a bit to see where it'll go. SUB jobs here is beginning to be irrelevant while they rewrite the rules.
    (2)


    ~'\[[_LEGACY_]]/'~
    TENTs because solo-friendly content forces me to want one!
    (HP + Instantly logout anywhere)

    http://na.finalfantasyxiv.com/lodestone/my/
    *Excalibur* Nation: Limsa Laminsa

  2. #172
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Truedragon View Post
    This is about ranged dps being completely risk free. Like you hardly ever get attacked. You hardly ever have to run for AoE. You hardly ever have to stop attacking. You_dont_have_risks_like_melees_do.
    Everything past HM Ifrit would like to have a word with you.
    (1)

  3. #173
    Player
    Phai's Avatar
    Join Date
    Sep 2013
    Posts
    187
    Character
    Phai Mui
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Viridiana View Post
    Everything past HM Ifrit would like to have a word with you.
    Hey now, let the person adapt to AK before saying stuff like that, u can hurt some feelings
    (1)

  4. #174
    Player
    Sevyn's Avatar
    Join Date
    Sep 2013
    Posts
    201
    Character
    Sevyn Ishimael
    World
    Adamantoise
    Main Class
    Machinist Lv 60
    Coil: A ranged dps' Journey

    Turn 1: Ranged stand there dps, move 1 step off glowing tile.
    Turn 2: 2 steps to the side to avoid large laser sometimes, 3 steps to pass debuff
    turn 4: Stand in center, move a bit, stand in center, stand behind boss, done
    Turn 5: Only phase ranged really experience moving due to boss mechanics (Most ranged tunnel vision and have to be told to move)

    Coil: A melee dps' Journey
    Turn 1: Okay we just stand there to lmao
    Turn 2: Easier for us since we don't pass rot?
    Turn 4: Same as ranged (If tanks are bad melee have to chase mobs)
    Turn 5: Same as ranged

    So basically the only difference in movement generally is that melee has to move from side to back alot to get maximum dps main difference. As far as actual mechanics all jobs mostly move the same.
    (3)

  5. #175
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Sevyn View Post
    Coil: A ranged dps' Journey

    Turn 1: Ranged stand there dps, move 1 step off glowing tile.
    Only a few small corrections: You forgot the ADS laser at the start of T1 and Cad's spitting attack for range. And T2 melee have to deal with a smaller circle AoE, if I'm not mistaken.
    (1)

  6. #176
    Player
    Sevyn's Avatar
    Join Date
    Sep 2013
    Posts
    201
    Character
    Sevyn Ishimael
    World
    Adamantoise
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Viridiana View Post
    Only a few small corrections: You forgot the ADS laser at the start of T1 and Cad's spitting attack for range. And T2 melee have to deal with a smaller circle AoE, if I'm not mistaken.
    Ah yeah true, but once you've mastered the servers 0.3 character update thingy the small aoe doesn't slow you down. And I don't count the ADS at the beginning lol.
    (0)

  7. #177
    Player
    Nemhy's Avatar
    Join Date
    Aug 2013
    Posts
    102
    Character
    Nemhy Viteri
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Truedragon View Post
    Then you felt wrong. Keep that arrogant attitude up. Remember pride before fall. Remember what patch 2.1 brought to ranged dps. Remember that the same can happen again in patch 2.15.

    Please do keep that attitude up. See how far thats going to get you rofl. Go ahead and keep preferring ranged. See how many times they can nerf your classes untill you get the message.



    And I am rubbing the harsh reality of the nerf hammer in your face. It is ppl like you who caused the nerf hammer to begin with.
    I am going to enjoy watching you cry when they tone monks down.
    (6)

  8. #178
    Player
    Sevyn's Avatar
    Join Date
    Sep 2013
    Posts
    201
    Character
    Sevyn Ishimael
    World
    Adamantoise
    Main Class
    Machinist Lv 60
    Monks probably did get buffed a bit to much. Granted not many were even able to get maximum dps but when they did it was pretty much top dps (except summoners still beat them). So now they will definitely be way ahead of everyone else. So I'm already expecting a nerf to monks coming soon lol.
    (0)

  9. #179
    Player
    T0rin's Avatar
    Join Date
    Oct 2013
    Posts
    447
    Character
    Torin Escarpa
    World
    Sargatanas
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Sevyn View Post
    So now they will definitely be way ahead of everyone else. So I'm already expecting a nerf to monks coming soon lol.
    Guess we'll find out tonight, eh?
    (3)

  10. #180
    Player
    Eulogee's Avatar
    Join Date
    Aug 2013
    Location
    CO
    Posts
    18
    Character
    Sylvanis Windrunner
    World
    Diabolos
    Main Class
    Arcanist Lv 50
    Again, I think by and large, most top end SMN agree that a nerf was needed. Most are not disputing the fact we GOT nerfed. It is HOW they did it. completly taking a dot away from us, really makes being a SMN easy. It took some skill to pull top numbers as a SMN, and while bad players will remain bad, you will see less of a gap between decent players and good players. IMHO that is bad for the game. When I joined my raid team I was slightly under geared. They took me cause they needed a slot filled to go. After one run I got a permanent spot, because I didn't suck and I could pull the numbers even without the gear.

    Hopefully enough raid leaders out there go with the philosophy "bring the player not the class" Situations like this and people get the perception that a class is sub par and not worth taking. Even though in this case I do not think SMN are going to be that low.
    (1)

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