Page 5 of 9 FirstFirst ... 3 4 5 6 7 ... LastLast
Results 41 to 50 of 82
  1. #41
    Player
    Randalthor's Avatar
    Join Date
    Aug 2013
    Posts
    96
    Character
    Rand Al'thor
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Camate View Post
    Greetings,

    Since the number of adventurers that are earning the relic +1 weapons is higher than we originally anticipated, the team felt that increasing the item level of the Binding Coil weapons would prove to be a nice motivational boost that would encourage more players to challenge this difficult content.
    Why not increase the ilvl of all coils gear and not just the weapons? Coils should be better than myth since coils gear requires more difficult content to clear than myth.
    (5)

  2. #42
    Player Rex's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,126
    Character
    Rex Xylon
    World
    Hyperion
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Tupsi View Post
    They didn't anticipate people making a business off of selling Relic clears - This is why the number is extremely high. Titan was originally their gate to relic completion if Chimera/Hydra didn't stop you. On Legacy worlds it's a no brainer, but on newer worlds with brand new players? Yeah. The main thing they should change is being able to completely silence/stun certain abilities.
    Yeah...I always forget about the newer worlds.
    (0)

  3. #43
    Player
    DoctorPepper's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominza
    Posts
    922
    Character
    Doctor Pepper
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Randalthor View Post
    Why not increase the ilvl of all coils gear and not just the weapons? Coils should be better than myth since coils gear requires more difficult content to clear than myth.
    If they did that then people would be able to gear 2 jobs at once and how dare they try to use the armory system as intended.
    (1)

  4. #44
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Randalthor View Post
    Why not increase the ilvl of all coils gear and not just the weapons? Coils should be better than myth since coils gear requires more difficult content to clear than myth.
    Eh..they'd have to change the stats because for example Argue Motarboard and Healing Circlet is the same exact stats, so the Allagan head piece being higher Ilvl than the i90 SCH Myth gear would make no sense lol.

    http://xivdb.com/?item/6089/Argute-Mortarboard
    http://xivdb.com/?item/2950/Allagan-Circlet-of-Healing
    (2)

  5. #45
    Player
    DoctorPepper's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominza
    Posts
    922
    Character
    Doctor Pepper
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Tupsi View Post
    Eh..they'd have to change the stats because for example Argue Motarboard and Healing Circlet is the same exact stats, so the Allagan head piece being higher Ilvl than the i90 SCH Myth gear would make no sense lol.

    http://xivdb.com/?item/6089/Argute-Mortarboard
    http://xivdb.com/?item/2950/Allagan-Circlet-of-Healing
    What is making you assume that they would increase the ilvl of something without increasing the stats? I think that it's pretty much assumed that if they are raising the ilvl then the stats will also be increased.
    (3)

  6. #46
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Tupsi View Post
    They didn't anticipate people making a business off of selling Relic clears - This is why the number is extremely high. Titan was originally their gate to relic completion if Chimera/Hydra didn't stop you. On Legacy worlds it's a no brainer, but on newer worlds with brand new players? Yeah. The main thing they should change is being able to completely silence/stun certain abilities.
    Selling Titan clears may be the reason a lot of people get their Relic, but the Relic +1, which is currently comparable to the Allagan weapon, requires you to do absolutely nothing. It's basically handed to you.
    (4)

  7. #47
    Player
    Dannythm's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    771
    Character
    Kenshiro Joestar
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Camate View Post
    Greetings,

    Since the number of adventurers that are earning the relic +1 weapons is higher than we originally anticipated, the team felt that increasing the item level of the Binding Coil weapons would prove to be a nice motivational boost that would encourage more players to challenge this difficult content.
    This is a devaluation of the relic weapons. They mean nothing, what is more, they are a given if you want to do something now days.

    In XI or in version 1.0 having a relic was a sign of dedication to the game, in ARR is just a stepping stone.

    Please guys find a middle ground between the extreme casualization Yoshi prefers and the hardcore and time wasting tasks Tanaka created so well. Not everything needs to be handed like candy, neither one has to have no life to achieve anything in the game.
    (15)
    Last edited by Dannythm; 12-14-2013 at 07:55 AM.

  8. #48
    Player
    firepixiedarien's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    90
    Character
    Jugs Ofholyness
    World
    Exodus
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Rex View Post
    ...Give it a rest already with the trash can thing. It's more annoying than the gear itself..and I don't even think it looks THAT bad.
    Yes, it does look that bad, One who complains about Complainers. /ignored
    (0)
    http://www.twitch.tv/jskgaming/c/3296077

  9. #49
    Player
    Pellegri's Avatar
    Join Date
    Sep 2013
    Posts
    397
    Character
    Pellegri Testament
    World
    Ultros
    Main Class
    Archer Lv 50
    Quote Originally Posted by Dannythm View Post
    This is a devaluation of the relic weapons. They mean nothing, what is more, they are a given if you want to do something now days.
    How is it devaluing anything? Relic weapons are not going down in stats or ilvl, you actually need to upgrade them to even kill Twintania in the first place. Devaluing them is making them an absolute joke to get in the first place whether it's just the base weapon or upgrading it.

    There's a problem when relic +1 is on par with allagan weapons and to even get allagan weapons you need upgraded relics. How is it a bad thing that you need a certain piece of gear(or in Twintania's case almost all ilvl 90) to get an even better piece of gear? This is how vertical progression works and it's been known since they launched 2.0 that this game would be vertical like 95% of mmos out there, if it's horizontal you wanted this is not the game for that.

    Quote Originally Posted by Fusionx View Post
    Maybe this is an old FFXI mentality, but shouldn't "relic" weapons be the ultimate weapons that players can acquire? What's the point if these allagan weapons get an ilvl boost? At least add something in with the extreme mode primals to let us +2 our relics or something.
    You'll get something in 2.2 when they bring out harder content and gear that will be above ilvl 90. However if it's nearly as easy to upgrade as it is now then you will again have a last boss at the end of turn 10 that will drop something better than relic +2.
    (1)
    Last edited by Pellegri; 12-14-2013 at 08:08 AM.

  10. #50
    Player
    Fusionx's Avatar
    Join Date
    Mar 2011
    Posts
    261
    Character
    Fusionx Griever
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Maybe this is an old FFXI mentality, but shouldn't "relic" weapons be the ultimate weapons that players can acquire? What's the point if these allagan weapons get an ilvl boost? At least add something in with the extreme mode primals to let us +2 our relics or something.
    (3)

Page 5 of 9 FirstFirst ... 3 4 5 6 7 ... LastLast