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Thread: Materia System

  1. #481
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    Quote Originally Posted by Sonic_the_Hedgehog View Post
    Also by your logic, a gatherer can charge 120 million gil because they're the only ones who can collect the catalyst. Which may or may not take a lot of time to do, so they could end up doing less than the crafters and battlers.
    Does not matter one iota what the gatherer charges for the catalyst, or the battler charges for the materia. The crafter owns the title to their houses. No one can start materia without paying a crafter something. No one can use materia or catalysts without paying a crafter something.

    The gatherers and battlers pay back every last gil what they charged crafters for, and more once that crafter is done with them.
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  2. #482
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    yeah but the materials are not grossly overpriced like the weapons and armor that the materials are used to create. Like Peregrine said already they convert the initial 100Gil in mats (just making the numbers easy) and they make a weapon that sells for 1000Gil that is an initial profit of 900%, which in the current economy last I checked it was pretty close to that, so yeah; initial costs are really a moot point. especially since a crafter can get initial costs covered by Leve money.
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  3. #483
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    Quote Originally Posted by Wynn View Post
    I'm not being dense, it is a very valid point. And one you don't have a counter argument for which is why you are now calling me dense instead.

    Any crafter charging 120k for an item that cost 12k to make needs to be shot. I think we can both agree with that. But you are assuming all crafters would do such a thing, which isn't true. Free markets ensure people like that never make a profit.
    Well you're not a very good crafter then because I sell even the useless low rank crap for 4 times what I scrapped and slaped together. It'll be even worse when crafters see you coming a mile away, looking for gear to turn into materia.

    Oh you'll pay for it alright. You'll pay for the cost it would have been if you wanted it for a weapon, and you WILL pay for the cost of it if you want to turn it into materia.

    You'll be paying for both, actually. Out the ass.
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  4. #484
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    Quote Originally Posted by Peregrine View Post
    Does not matter one iota what the gatherer charges for the catalyst, or the battler charges for the materia. The crafter owns the title to their houses. No one can start materia without paying a crafter something. No one can use materia or catalysts without paying a crafter something.

    The gatherers and battlers pay back every last gil what they charged crafters for, and more once that crafter is done with them.
    Unless you find a cheap crafter.
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  5. #485
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    the only cheaper crafter you find it still going to be making at least a 400% profit from you, though.
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  6. #486
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    Quote Originally Posted by Sonic_the_Hedgehog View Post
    Unless you find a cheap crafter.
    Once again, it's not about individual circumstances. It's about global power and position of each of the disciplines as corporations.

    I already said I will do all inlaying in 2 of wutai's crafting spheres for FREE. I will sabotage those crafters who aim to make billions on this because it's not right.

    But I can't inherently stop inherent imbalance from padding every crafters' wallet.
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  7. #487
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    Are we certain that materia "attachment point" accumulation is solely the task of battle classes?

    Crafters and gatherers can't gain attachment points through their own armor as well?
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  8. #488
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    Quote Originally Posted by Rentahamster View Post
    Are we certain that materia "attachment point" accumulation is solely the task of battle classes?
    Crafters and gatherers can't gain attachment points through their own armor as well?
    Not documented. I have a feeling everyone will be able to make materia. Not sure if everyone will be able to make every kind of materia either.
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  9. #489
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    EDIT: in response to Peregrine's post on 120k finished product, with 12k start up cost...

    That's just not true. If the mats to make the end product cost 1/10th of the final value, best believe in no time at all, a bunch of other crafters will jump on it and the end product will be worth nearly the same as the materials, effectively losing crafters money, or at best - breaking dead even.

    This was how it worked in XI for a very long time (I can't comment on the past few years, since I haven't played). There were exceptions like elemental beads, of course, because there might only be 1~3 people on any given server who even had GSM 100.

    A great example was something like Scorpion Harness and Scorpion Claw. You'd probably lose 50k~100k as a Bonecrafter if you NQ'd a Harness after buying the Claw, but that was balanced out by the chance to HQ. This game is slowly morphing into that right now. Months and months ago, I could make Banneret lances at 800~900% profit with just NQs, because I was one of 2 Goldsmiths high enough to do the synth. Now, I lose money if I NQ, but make a decent chunk of change if I HQ. It feels pretty balanced to me, right now.

    There are also niche markets for gear that's not often crafted anymore, and potential to profit off of it. I recently dropped about 500k on a set of rank 20 crafting gear to finish up my last craft, when months ago it would've cost 50k for the set. I think it was cool to see that the only ones I was looking for available in wards were being sold by someone who realized that trend and capitalized on it, even though I was clearly getting ripped off in contrast to the cost of materials to make the gear I bought.

    The market, on Selbina at least, is not broken right now by any means.
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  10. #490
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    Quote Originally Posted by Peregrine View Post
    Not documented. I have a feeling everyone will be able to make materia. Not sure if everyone will be able to make every kind of materia either.
    Yeah, that's the thing - there is still a lot of stuff we don't know. It's kinda hard to start heavy analysis and theorycrafting if we're basing it mostly on assumptions and hypotheticals. It's a lot to keep track of and I don't think everyone is on the same page due to the lack of a sold basis of known facts.
    (3)

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