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  1. #1
    Player
    Dedayius's Avatar
    Join Date
    Oct 2013
    Posts
    93
    Character
    Dedayius Lascarion
    World
    Brynhildr
    Main Class
    Gladiator Lv 50
    Since they're using lock-outs to "extend" content, they could at least make the lock-outs job related. It's not like we would be able to gear up all the jobs before the next patch hits anyway due to the lock-outs.
    (7)

  2. #2
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Dedayius View Post
    Since they're using lock-outs to "extend" content, they could at least make the lock-outs job related. It's not like we would be able to gear up all the jobs before the next patch hits anyway due to the lock-outs.
    Except that with the way the multi class system works, You would effectively be getting 8 shots at loot for your 'main' class. The only way they could let us do this, is to block us from rolling at all for gear unless it is for the Job you are inside with.

    Could you imagine running Coil 8 times in one day, and every time you switched to a different class, the drop you needed most for the class you were last on, drops?

    The one shot per week, per character lockout is something that all MMOs do. XIV is not unique here. It sucks for some, isn't an issue for others and most would scratch their heads at why you play more than one class.

    Quote Originally Posted by Pseudopsia View Post
    I rather the fix be a minor change to allow repeating content for other FC members:
    - No Lockout
    - One item per week per player.
    - Ability to choose turn where all members completed the previous content.
    I would agree with this 90%. Once 'Locked' to a completed Turn, you forfeit the right to any loot whatsoever from that Turn, whether or not you got something. Otherwise, I'd just run a specific Turn all day, everyday until my specific item drops, which would essentially guarantee me a Coil drop every week for my main class.
    Since CT is intended to be the 'catch-up/keep-up' tier of Item Level, the system imposed prevents you from simply ignoring all other dungeons simply because CT will easily give you superior gear. Which i do agree with.
    (0)
    Last edited by Sylve; 12-14-2013 at 01:16 AM.

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