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  1. #1
    Player
    Firetta's Avatar
    Join Date
    Oct 2013
    Posts
    61
    Character
    Firetta Thierremont
    World
    Lamia
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Nahara View Post
    My apologies for paraphrasing, but I remember a quote about this from Yoshi-P that explained he didn't like the idea of individual LBs because it decreased their value. Everyone having their own LB no longer made them special attacks, and instead they become just another button in a person's rotation.

    Then there's also the need to properly balance each of these LBs, and all the graphical fuss you'd have of seeing dozens of LBs go off at the same time on screen (if you thought Meteor was bad as is, just imagine 2-4 of them going off at the same time).
    I think the point of the person you're replying to was that the -animations- should be special, not that each person would have their own LB meter. It makes no sense for a Monk to bust out a sword, but if they do thousands of points of damage on behalf of the party with a sweeping set of fist attacks, the same way as a Dragoon would wield a spear to do a visually impressive jump dive, that would help make LB more interesting without changing the mechanics.
    (2)

  2. #2
    Player
    Nahara's Avatar
    Join Date
    Aug 2013
    Posts
    669
    Character
    N'hara Tia
    World
    Excalibur
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Firetta View Post
    I think the point of the person you're replying to was that the -animations- should be special, not that each person would have their own LB meter. It makes no sense for a Monk to bust out a sword, but if they do thousands of points of damage on behalf of the party with a sweeping set of fist attacks, the same way as a Dragoon would wield a spear to do a visually impressive jump dive, that would help make LB more interesting without changing the mechanics.
    If that's what they meant, than I correct myself. Having unique Limit Break animations, while keeping the core functionality of said limit breaks the same, that I could get behind. It is a little funky for a PGL or a LNC to suddenly bust out a sword for their LB.
    (0)



  3. #3
    Player
    CitizenKing's Avatar
    Join Date
    Sep 2013
    Posts
    24
    Character
    Bastien Khaine
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Firetta View Post
    I think the point of the person you're replying to was that the -animations- should be special, not that each person would have their own LB meter. It makes no sense for a Monk to bust out a sword, but if they do thousands of points of damage on behalf of the party with a sweeping set of fist attacks, the same way as a Dragoon would wield a spear to do a visually impressive jump dive, that would help make LB more interesting without changing the mechanics.
    That's exactly what I meant
    (0)

  4. #4
    Player
    Swear_Bear's Avatar
    Join Date
    Oct 2013
    Posts
    101
    Character
    Swear Bear
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by CitizenKing View Post
    That's exactly what I meant
    Me, too. Just animations, not individual LB meters.
    (1)
    1. The number of Lv.50 classes/jobs you have says nothing about your skill.
    2. FATEs are responsible for the majority of Lv.50 "derps".
    3. Don't blame a healer if you died in red zones; that was all on you.
    4. As a healer, healing is your top priority; DPSing comes second.
    5. As a tank, your healer can only keep you alive for so long; avoid red zones, too.
    6. As a DPS, you're partially responsible for hate management, too.
    7. Don't belittle newbs for their lack of skill or knowledge; you were one of them once.