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  1. #201
    Player
    Fadigre's Avatar
    Join Date
    Jul 2011
    Posts
    348
    Character
    Prims Delmonty
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Mcshiggs View Post
    Make this about me? Okay!
    No I am not new to MMOs. Yes I did play XI and yes people did put in a lot more effort then, myself included.
    But times have moved on and XI is in the past. In the last 100 years man has managed to speak to people on the opposite side of the planet, travel to the moon and clone a sheep. In the last 10 years alone gamer's tastes have changed from the platform games of the 90's to the rise and fall (?) in the market for western shooters that all follow a similar, simple design.
    Perhaps even in the next 5 years this trend will shift again. Did you know League of Legends, a MOBA is the most played game in the world?

    Times are changing.

    Doing something as simple as changing job should not require you to completely overhaul your character. This is the reason we have gear sets and the reason that back in XI many players had equipment macros.
    There is simply no reason behind making changing class or job a pain in the butt!

    Yes, this will likely hit all classes and when it does this argument will increase tenfold.

    Busywork

    I've nothing against busywork in itself; busywork is an important pillar to games in general!
    But there's a big difference between busywork and pointless busywork.
    • Busywork to gain Darklight gear (high-end gear) is important. Without the grind the player would not feel like they have achieved something and grown as a character.
    • Busywork to play my Scholar on the other hand (a basic function) is a ridiculous procedure. Nobody wants to have to change their Summoner stats to get Scholar relic only for halfway through Titan to be taken out to attend an event on Summoner. Once it's finally done, have to make more changes to go back to Titan on my Scholar!
    Why don't we just have the armory system forget to put our shoes on whilst we're at it? You can still do Titan without them but majority of players will put those shoes on manually.

    What is the point? There is no point! It's pointless!
    This is the worst part! This feature serves no purpose! Why does it exist!?
    Changing class or job is a simple task with simple tools that is being completely contradicted by a laborious tacked-on attribute allotment system.

    Freedom is being taken away. Perhaps the freedom is not gone but it is not whole either.

    Gil reduction and convinience for ranged classes

    If I had one million before the changes to gil I would have 100,000 afterwards.

    10% of 1 million is 100,000.
    90% of 1 million is 900,000.

    My gil would have been reduced by 900,000 (90%) and I would have been left with 100,000 (10%).

    Gil was reduced by 90%, not that this is the point. The point is that Bards and Archers had to do a lot of work to function and the game was changed for them. If you consider XI's Archers you could say that making ranged classes more accessible occurred twice!

    Yet there’s this incredibly awkward inconvenience for Arcanist that does not benefit the player at all.
    I can see good even in the Coil lockouts, there is reason for them.

    But this Arcanist attribute issue has no place here.


    Quote Originally Posted by Rhysati View Post
    No they don't. Pick one of the classes and stick with it. There you go. You don't have to do any grinding or fussing. That's what everyone else does who doesn't get a 2-jobs-in-1 deal.

    Believe it or not I do. I only play Summoner.

    This entire thing doesn't effect me at all!

    ... yet. Doth the prophecy state one day Hydaelyn spoke to Louisoix, “Bring two of every class and build an ark.”
    You’ll find job splits everywhere in the future.
    Perhaps one day instead of keeping your allies above ground you’ll find yourself smashing your foes into it.


    I've a new idea. Don't defend a system that has no place in this game.
    It does no serve its purpose. Its only purpose is inconvinience.
    (7)
    Last edited by Fadigre; 12-13-2013 at 01:44 AM.

  2. #202
    Player
    Zakalwe's Avatar
    Join Date
    Aug 2013
    Posts
    431
    Character
    Lapsed Pacifist
    World
    Adamantoise
    Main Class
    Botanist Lv 51
    Quote Originally Posted by CrstyCaptin View Post
    The original idea for this game was to be able to swap, wherever you are, to any class by simply changing your weapon. The 'distinguishing' difference between FFMMO's (so far) is being able to level all classes on one character. Then SE comes up with things like this, where you have to choose between stat points for one class instead of by job. So now you're limiting the jobs you can play. Then to further this we're locked out on gear/tomes per character instead of per class which is completely backwards with being able to level everything on one character. The way it stands now I'd prefer to just have a faster grind and have multiple characters. Then at least when I hit the 'gear wall' each week I could play a few hours on another character gearing that. However, this isn't actually a possibility due to how long the main quest is(read: I couldn't bring myself to go through it again on another character).
    While I agree with your general argument, you think leveling in this game is too slow? Its the fastest I've ever seen.
    (0)

  3. #203
    Player
    Mcshiggs's Avatar
    Join Date
    Mar 2012
    Posts
    757
    Character
    Vizzer Mcshiggs
    World
    Sargatanas
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Fadigre View Post
    I've a new idea. Don't defend a system that has no place in this game.
    Its only purpose is inconvinience.
    Quote Originally Posted by Hvinire View Post
    Hello all,

    As Yoshida mentioned in a previous LIVE letter, these two jobs were planned to share stats and there are currently no plans to separate their stat allocations. When leveling each class, we'd like players to carefully consider how you'd like to allocate your earned stats. Of course, there is an item that allows you to reset them should you decide to move in a different direction, but it's something that takes time to acquire.
    The people making the game put this system in to be a time sync, they want people to choose how they allocate their points, if you are summoner on coil, leave and want to heal Titan it is up to you to decide if moving those points are worth the time it takes to do it P eople want choices in games, this is a choice, it just comes with a consequence, saying the system has no place in the game I think is insulting to the developers, you can cry, whine, and complain all you want about it, but the system is here, and it has a place, because the people that make the game say so.

    I know the forums are here to voice opinions and what not, but they have read them, they have decided, and they have responded, the choice is yours if you can handle that and still play the game, the very new game, give it time, something like this will become just part of the game and a non issue over time.

    People are forgetting, or refusing to acknowledge the points are bound to the class Arcanist, they ask why you don't just get the stats for the job, well you do, when you equip the job stone, it alters your stats to better suit that job.
    (1)
    Last edited by Mcshiggs; 12-12-2013 at 11:36 PM.

  4. #204
    Player
    Seth_03's Avatar
    Join Date
    Aug 2013
    Posts
    18
    Character
    Seth Nightroad
    World
    Ultros
    Main Class
    Conjurer Lv 50
    You all are aware that when new "jobs" are added, you will be resetting your stats if you want to play them.

    hypothetical situation: dark knight job is added as either second job of GLD or MRD.. currently you put all your points into VIT. DRK main stat is STR. What do you think you are going to do?
    (2)

  5. #205
    Player
    PallasLloyd's Avatar
    Join Date
    Nov 2012
    Posts
    58
    Character
    Lloyd Inhert
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Seth_03 View Post
    What do you think you are going to do?
    Continue to defend stupid design, pretend they are perfectly happy they are forced to have gimped jobs ("This doesn't affect me because I only care about playing my favorite job and nothing else the way the game was intended. 30 stat points means nothing anyway") and never admit they are wrong.

    Calling it now.
    (12)

  6. #206
    Player
    Kat_Manx's Avatar
    Join Date
    Aug 2013
    Posts
    600
    Character
    Kat Fuzzington
    World
    Goblin
    Main Class
    Archer Lv 73
    It's like specialization. People keep saying the point of this game is the armory system so you can level any job.. this is still true, you know. But nowhere does it say you can make all classes immediately equally geared (coil lockouts) or even ever have equal stat allocations.

    Rather than being sad over specialization I basically wish they would add more and soon! Specially for crafts. Make people somehow choose ONE craft as their main craft that gives them the ability to do more with that than any other craft. Diversity, please!
    (1)

  7. #207
    Player
    MagusVandel's Avatar
    Join Date
    Aug 2013
    Posts
    63
    Character
    Magus Vandel
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    I've noticed a lot of times that even with my spread (9INT,20MND,1PIE), I wind up healing better than WHM or SCH who put everything in one area. I'm not saying I agree with SE about not allowing the two to be different (my smn, though a pretty efficient solo machine isn't as high on DPS output as I would like), but I don't think anyone should feel like they need to put all of the skills into one particular area.

    Lustrate, Sacred Soil, and the shield from Succor/Adlo are completely unaffected by the stat allocations. So are swiftcast and res. These are the primary skills that I use to pull people out of the fire constantly. I don't feel a need a bother with Cleric Stance because I'm already doing decent DPS for someone who doesn't even need to and is using DoT skills when the fairy is manually offhealing the tank until I think lustrate/adlo is needed again.

    The game can be played more than one way. Maybe this will prove inefficient in PVP, but for PVE I haven't had too many hardships other than lag death. My Protect may never breech the protect of a whm who max stated mind, but it doesn't mean that I am any worse of a healer. It just means I have to let them use that one skill (which barely provides an additional bonus compared to mine anyway) and then I'll still use reactives in conjunction with whatever they are doing and we will survive. Oh, we will survive.

    On a side-note, I'm not completely white knighting SE. I would prefer if the item for respec'ing was way cheaper. Especially if the allocations ever do become a sizable issue.
    (1)
    Last edited by MagusVandel; 12-13-2013 at 12:45 AM. Reason: Character restriction

  8. #208
    Player
    glen7187's Avatar
    Join Date
    Sep 2013
    Posts
    71
    Character
    Faitte Kurusu
    World
    Cactuar
    Main Class
    Archer Lv 50
    Seems to me that everyone who doesn't like the system just wants things to be easier... Seems like all people ever want nowadays is make things easy for me, make it so I can do what I want NOW.

    Instead of just working with what you have to get what you want, you complain and try to force them to change it to the way you want. It sucks to see that we are so selfish like that...

    That's the problem with the way games are nowadays with the ability to patch and change things. Now everyone just whines and complains to make them change it to how they want it. I remember back in the days where, if you didn't like it well tough luck, deal with it. Like Capcom vs SNK2 where people would hate on Roll Cancelling and say its OP to the point where they removed it from the downloadable version. Yet in the arcades and in tournaments, people learned how to deal with it and work around it and beat it.

    All I'm saying is, its not a big deal. If you want to go SCH, put all your points into MND. You want to go SMN, put all your points into INT. You want to do both? Well you either work with getting seals and resetting, or create an alt. Don't want to put the time into leveling the alt? Then use the reset method. Don't want to keep resetting your stats? Then make an alt. Don't want to do both??? Well put 15 into MND and 15 into INT. The system is obviously there to make you specialize somehow. Yes you get the freedom of changing classes on one character, but they still want you to try to specialize. It's still better than creating a bunch of different characters for each class IMO. I only need to make 1 or 2 characters instead of 8 characters. Let's just be patient and enjoy the experience. The game has a lot of time ahead, why do we need everything right NOW? I don't even have much time to play this game and as much as I want things NOW, I'm not complaining about, I'm just working with what I got and enjoying the game.
    (2)

  9. #209
    Player
    BeeMaul's Avatar
    Join Date
    Oct 2013
    Posts
    16
    Character
    Bee Maul
    World
    Midgardsormr
    Main Class
    Conjurer Lv 33
    jealous of my SMN friend... knowing i cannot be the best SMN i can be because i main SCH....
    I have attribute reset tomes stacked up in my inv, its what i buy once i max seals out. i didnt accumulate them as fast as i thought i would tho.
    am i a min/maxer? damn right. it is what it is, i guess smn just wont be for me
    (0)

  10. #210
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Seth_03 View Post
    hypothetical situation: dark knight job is added as either second job of GLD or MRD.. currently you put all your points into VIT. DRK main stat is STR. What do you think you are going to do?
    Roll a new alt. :/ Which means... uh, shoot, I hope they increase the character creation limit before then. x.x
    (1)

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