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  1. #1491
    Player
    Dreaming's Avatar
    Join Date
    May 2012
    Posts
    20
    Character
    Dreaming Heart
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    After coming back this month after being gone since the launch. I can still say that the cross hotbar sucks for controllers. I would really like an option to use a legacy hotbar for my controller usage so that I can play more efficiently.
    (1)

  2. #1492
    Player
    Soulfire's Avatar
    Join Date
    Jul 2011
    Posts
    211
    Character
    Maki Amiyuki
    World
    Masamune
    Main Class
    Fisher Lv 60
    Quote Originally Posted by ForteXX View Post
    They have that, look at your inventory icon area.
    PS3 players don't have this UI element, and even with it, it doesn't tell you when your gear is damaged, only broken. And even then, it's not very prominent.
    (3)

  3. #1493
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    I think this will be adressed in the upcoming patch, but inventory system in games is terrible. Older snes games have better inventory than this game!

    It'll be nice to have the inventory menu similar to most ff games. I'm not sure why its so limited in the # of items you can carry... if it was due to a "weight" limit then I can understand, but as of now all the items you get/ store will result in a mess of a inventory that'll take you a while to organize yourself.

    It'll be better if theres an option to have it in a list format
    (1)

  4. #1494
    Player
    Wolfhammer's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    110
    Character
    Danira Sunspear
    World
    Moogle
    Main Class
    Archer Lv 50
    Devs - Have you confirmed you'll be looking at the target selection logic when tab targetting? I hate it when I want to tab target a mob close to me and right in the middle of screen, for my target selection to land on a mob miles away not even in the fight, off to the right/left and anywhere else except the actual mob I want.

    Thanks
    (2)

  5. #1495
    Player
    Pacifyer's Avatar
    Join Date
    Sep 2013
    Posts
    70
    Character
    Pacifyer Grey
    World
    Cerberus
    Main Class
    Conjurer Lv 50
    I would like to drop some points from my wishlist for FF XIV. These are about

    DUNGEON FINDER AND GROUPING

    1. You should be able to queue with all classes eligible for the selected dungeons. You should check which classes to queue (or maybe roles such as healer/DPS/tank).
    2. You should be able to switch classes inside the dungeons. Often I know I could heal better and the healer would DPS better on some bosses.
    3. When replenishing active dungeon group in the case that someone left new full search should commence with the ability to switch roles. For example if we lost a healer and I am a DPS having a healer offspec the DF should search for either healer or DPS. When the search is complete it tells who should switch to which roles (classes). The only difference from initial search is that you stay in the current instance.
    4. We should be able to use /tell inside dungeons and be able to communicate with outside world. It is absolutely nonsense that we get isolated from the rest of the server and even can't have a private discussion inside! One of the main reasons of MMO being that successful in the modern world is their social aspect. Isolating players is one of my main concerns!
    5. When queueing DF we should be able to select gameplay style. Something like one of the following: Speedrun, normal run, Roleplay (view all cutscenes etc). This would remove currently observed conflicts on the matter. If you selected Speedrun cutscenes should be disabled during dungeon.
    6. You should be able to invite someone from outside into your group and he should be able to join your instance. This is a must have feature and I can't get why it is not there in the first place.

    P.S. The main issue the game currently has is boss ability/telegraph lags. This should have highest priority over any other changes as it renders the game nearly unplayable on the raiding level for many, many people especially in EU.
    P.P.S. And remove the damned 1000 char limit on posts!
    (2)

  6. #1496
    Player
    Crysuphom's Avatar
    Join Date
    Sep 2013
    Location
    Ultimecia's kastle
    Posts
    13
    Character
    Crysumpom Ilove'ru
    World
    Moogle
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Camate View Post
    Greetings,

    I have a quick update in regards to a targeting-related adjustment.

    In patch 2.1 we will be making adjustments to the "target the closest NPC or object" feature so that pets and companions are not included.
    I hope this goes for the Ps3 version when you use the X button to target anything in the front view of the character. Pets tend to ignore this and be targeted even though they're to the side of view. Good news. :3
    (2)
    Crysumpom i♡'ru

  7. #1497
    Player
    Scribe's Avatar
    Join Date
    Aug 2013
    Posts
    57
    Character
    Scribe Vii
    World
    Faerie
    Main Class
    Gladiator Lv 60
    I would like it if I could keep my minion out while I have another summon out (chocobo, pet, other). I hate how I can barely ever have a minion out because I'm pretty much always on my chocobo or have my chocobo out as a companion, or have a pet summoned.
    (0)
    Don't give up.

  8. #1498
    Player
    Talynia's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    53
    Character
    Talynia Moshantu
    World
    Exodus
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Pacifyer View Post
    5. When queueing DF we should be able to select gameplay style. Something like one of the following: Speedrun, normal run, Roleplay (view all cutscenes etc). This would remove currently observed conflicts on the matter. If you selected Speedrun cutscenes should be disabled during dungeon.

    P.S. The main issue the game currently has is boss ability/telegraph lags. This should have highest priority over any other changes as it renders the game nearly unplayable on the raiding level for many, many people especially in EU.
    #5 is being added and the lag is being addressed for endgame raiding and pvp with 2.1.
    (1)

  9. #1499
    Player

    Join Date
    Dec 2012
    Location
    Limsa Lominsa
    Posts
    1,066
    Quote Originally Posted by Zfz View Post
    Yes, it's not just TAB. The whole target system is flawed.
    The whole player base is flawed.**

    The more they adjust the targeting system the less it makes sense to me.

    Prior to any adjustments i could easily target my desired target... with gamepad mind you. Now they have been making adjustments only 70% of the time i'm getting the correct target. I believe it was camera/character based. Whichever target was directly in front of my character was easily targeted.. which makes perfect sense. Now i believe its only character based and the closest target is now my target so even if its nearly out of my camera, if its the closest it gets targeted.. this makes no sense.

    Please people ....
    (Note i utilize the filter system.. its there.. everyone else might find it useful too...)
    (0)

  10. #1500
    Player
    DoctorPepper's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominza
    Posts
    922
    Character
    Doctor Pepper
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Luso View Post
    You don't get removed from duty finder if you change class/job. Just switch back when the Duty Finder finds a party.
    This would be correct, don't summon your chocobo though, it's considered an additional party member and due to the configuration of your party changing it will drop you from DF
    (0)

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