After coming back this month after being gone since the launch. I can still say that the cross hotbar sucks for controllers. I would really like an option to use a legacy hotbar for my controller usage so that I can play more efficiently.
After coming back this month after being gone since the launch. I can still say that the cross hotbar sucks for controllers. I would really like an option to use a legacy hotbar for my controller usage so that I can play more efficiently.
I think this will be adressed in the upcoming patch, but inventory system in games is terrible. Older snes games have better inventory than this game!
It'll be nice to have the inventory menu similar to most ff games. I'm not sure why its so limited in the # of items you can carry... if it was due to a "weight" limit then I can understand, but as of now all the items you get/ store will result in a mess of a inventory that'll take you a while to organize yourself.
It'll be better if theres an option to have it in a list format
Devs - Have you confirmed you'll be looking at the target selection logic when tab targetting? I hate it when I want to tab target a mob close to me and right in the middle of screen, for my target selection to land on a mob miles away not even in the fight, off to the right/left and anywhere else except the actual mob I want.
Thanks
I would like to drop some points from my wishlist for FF XIV. These are about
DUNGEON FINDER AND GROUPING
1. You should be able to queue with all classes eligible for the selected dungeons. You should check which classes to queue (or maybe roles such as healer/DPS/tank).
2. You should be able to switch classes inside the dungeons. Often I know I could heal better and the healer would DPS better on some bosses.
3. When replenishing active dungeon group in the case that someone left new full search should commence with the ability to switch roles. For example if we lost a healer and I am a DPS having a healer offspec the DF should search for either healer or DPS. When the search is complete it tells who should switch to which roles (classes). The only difference from initial search is that you stay in the current instance.
4. We should be able to use /tell inside dungeons and be able to communicate with outside world. It is absolutely nonsense that we get isolated from the rest of the server and even can't have a private discussion inside! One of the main reasons of MMO being that successful in the modern world is their social aspect. Isolating players is one of my main concerns!
5. When queueing DF we should be able to select gameplay style. Something like one of the following: Speedrun, normal run, Roleplay (view all cutscenes etc). This would remove currently observed conflicts on the matter. If you selected Speedrun cutscenes should be disabled during dungeon.
6. You should be able to invite someone from outside into your group and he should be able to join your instance. This is a must have feature and I can't get why it is not there in the first place.
P.S. The main issue the game currently has is boss ability/telegraph lags. This should have highest priority over any other changes as it renders the game nearly unplayable on the raiding level for many, many people especially in EU.
P.P.S. And remove the damned 1000 char limit on posts!
I hope this goes for the Ps3 version when you use the X button to target anything in the front view of the character. Pets tend to ignore this and be targeted even though they're to the side of view. Good news. :3
Crysumpom i♡'ru
I would like it if I could keep my minion out while I have another summon out (chocobo, pet, other). I hate how I can barely ever have a minion out because I'm pretty much always on my chocobo or have my chocobo out as a companion, or have a pet summoned.
Don't give up.
#5 is being added and the lag is being addressed for endgame raiding and pvp with 2.1.5. When queueing DF we should be able to select gameplay style. Something like one of the following: Speedrun, normal run, Roleplay (view all cutscenes etc). This would remove currently observed conflicts on the matter. If you selected Speedrun cutscenes should be disabled during dungeon.
P.S. The main issue the game currently has is boss ability/telegraph lags. This should have highest priority over any other changes as it renders the game nearly unplayable on the raiding level for many, many people especially in EU.
The whole player base is flawed.**
The more they adjust the targeting system the less it makes sense to me.
Prior to any adjustments i could easily target my desired target... with gamepad mind you. Now they have been making adjustments only 70% of the time i'm getting the correct target. I believe it was camera/character based. Whichever target was directly in front of my character was easily targeted.. which makes perfect sense. Now i believe its only character based and the closest target is now my target so even if its nearly out of my camera, if its the closest it gets targeted.. this makes no sense.
Please people ....
(Note i utilize the filter system.. its there.. everyone else might find it useful too...)
This would be correct, don't summon your chocobo though, it's considered an additional party member and due to the configuration of your party changing it will drop you from DF
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