I don't get booted if i change classes or call my chocobo, I craft/gather while waiting on queues all the time. Unless you mean calling them as a party member, then yes it does, and I believe is getting changed this patch.#1 complaint about the game: removing you from the duty finder if you change class or call your chocobo. So stupid!! DPS queue times are already hitting 40+ minutes and you can waste an entire hour or more of time if you accidentally call your chocobo or want to raise crafting/gathering while you wait. How did an awful system like this get put in place in 2013??
Is there someplace that lists changes coming out in this next patch? There's various posts scattered around (many of them in this thread and others scattered throughout other threads on the forums) that each mention a few changes, but are these being compiled together into a big list somewhere where we can look them up? So far I've only found an announcement that talks about major content updates, but not the sort of UI features discussed here, plus a lot of scattered posts if I happen to come across the right thread to see them.
Please allow us to stack our crafting items that are the same instead of them each taking up a single inventory slot.
I think that's the point. It would be nice to have a bullet list of everything that Devs have confirmed so far so people don't keep bringing up the same old stuff that is already in the works. Plus most of the stuff mentioned in the Live Letters are the major items that can be seen in the trailer. There are a lot of minor items that Camate has told us about that will not be mentioned in the Live Letter.
Status icons that tell us when we have gear that's broken or about to break would be nice to have again. I mean the yellow and red gear damage icons from version 1.
make it so when you tab target that the range is only 20-30 yalms distance and not 100 yalms including all 5000 mobs around the zone you just need to limit the range of targeting to close ranged area..
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