English is not my first language so sorry i cant type proper English for you
im am not hardcore i play 2 hours a night that's the whole point behind this post im not angry about NO HARD CORE content im fine with that im in disbelief of the Design decision behind a loot lock out on gear that people dont really need, argue all you want but if you only have 1-2 hours a night to play would it not be better time spent to grind myth tomes for your myth gear? and do your coils for your coil gear?
and im sick of the stupid argument people are not at coil yet..are you serious ?? were have you been? if your running CT im pretty sure all that's standing between you and Coil runs is... uh...well...um....well...um..nope don't have anything.ok ill give you the primal HMs but after that its coil or nothing so don't use that the player base this and that.
THE argument lies in the fact the designer is making very bad decisions on small things like loot lock out on something no one will need, in that week your locked out you can work on getting to coil, and im pretty sure youll get there.
mark my words once the new wears off CT it will die and no one will go back and do it, you know just like grinding gear in the duty finders...o wait....that worked our well didn't it? or did the majority of players just do there class quest and grind out DL gear...
i am not a hardcore player at all im a casual and i can see the flaw, it upset me so much i actually made an account to post, as you can see this is my first thread. i have talked about ti with many and thought a lot about it before i posted.
Having a CT loot lockout is pointless and gimps the whole reason to run CT. people are like water they will find the least path of resistance. period no one will waste time on CT once the new wears off. the same reason people don't do AK, and lower level dungeons for gear, when you can just get dark light.