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  1. #11
    Player
    Rhas's Avatar
    Join Date
    Feb 2013
    Posts
    543
    Character
    Rhas Itiron
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Wildsprite View Post
    then again you probably dont remember just how small the world FFXI had was before CoP was released do you? this game has a pretty big set of maps for something to start with if you think about it and they only plan to add more to it

    my guess is you rushed your way to endgame thinking it was going to be super exciting and a great challange. got news for you. XI wasnt that way either. but the good news is we got a producer who actually plays and is excited about making the game better so it will happen if you give it time. the magic is still there but you rushed right past it
    XI was never really that small post the US release ;P I played it from launch and the only zone that can even be compared in XIV to XI is the one with the new Ala migho and the hotsprings. The rest of the zones in XIV lost about 30-40% or more of their actual mass after the 2.0 relaunch. 1.0 was much much bigger.

    As for your second paragraph. My guess is you rushed your way through your own opinion. Of course XI wasn't like that, there was no rushing through XI at launch. You fought and scraped through every encounter for your hard earned, yes hard, exp and levels. XI didn't even have an endgame at US launch.

    ARR's biggest problem (imo) is that it is not more like XI and 1.0 in the area of leveling. You shouldn't be able to max anything out in days. Period. Fast leveling wiped out gathering and crafting from being truly relevant since you don't need to buy much if any gear whatsoever since you aren't in the level range very long. They completely blew over 1-50 solely because of RMT concerns (imo) to prevent RMT from controlling the markets like they did in XI. While no I don't want something as long leveling as XI or 1.0, I would have liked 2.0 to be something more between of where it is now and XI/1.0. Like maybe take 5-10 days to go from, say, 45+ per level instead of a couple hours.
    (3)
    Last edited by Rhas; 12-10-2013 at 07:17 PM.

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