the main problem with these types of discussions is that some people do not realize that people in general do not have as much time to play MMORPGs, it is why the "WOW" type work so well.
the main problem with these types of discussions is that some people do not realize that people in general do not have as much time to play MMORPGs, it is why the "WOW" type work so well.



The funny thing is that i have often heard people who said they didn't have enough free time for a MMO so it justifies devs create some shitty things like FATES and reduce challenge in their games, but in another hand these same people say they play to another mmos at the same time....


If WoW works for some of you, then go play "WoW". The sad truth is, people love Final Fantasy but those who don't care about the mythos of FF, those who never played a damn thing related to FF or FFXI can care less and that ruins the experience (a bit) for me. Reason why people from other MMOs are coming to FFXIV is because its easy like that 'other' game.
If this is the case, i'll be on and off the subscription ghost-train(/wink-wink for those who really are FF-fans) and go find a new challenge(/wink, ffxi and probably Dark Souls) but I'm still dieing to experince the stories of my favorite classes and how end-game here really feels.
Something about Dark Souls that reminds me about "the Dunes", can't put my finger on it! (spaces out)
The is something the whole world needs to experience! The only way is to be casual friendly i guess. LMAO!
Last edited by PSxpert2011; 11-15-2013 at 03:27 AM.
~'\[[_LEGACY_]]/'~TENTs because solo-friendly content forces me to want one!
(HP + Instantly logout anywhere)
*Excalibur* Nation: Limsa Laminsahttp://na.finalfantasyxiv.com/lodestone/my/


The WoW model works? Really? look at the mmo market currently.
Why has every single WoW clone failed hardcore or been forced to go f2p?
Why is this forums complaints mirroring all those games who went f2p currently?
Name 1 mmo that has not last more then 70% of subs in the first 2yrs in p2p since people adapted the WoW. (for this game to match XI it can only lose ~5% of its subs from its peak a year)
The WoW model has been proven to be a failure in the market. WoW is the only one out of about 20-30 mmos that have made it work. Think of all the BIG AAA mmos that have crashed and burned. Even now WoW is starting to bleed absurd amounts of subs. The more casual that game gets the more people it loses.
Copying WoW only works for a quick buck... the entire model is not sustainable. MMO MUST HAVE LONGEVITY. Casual content is by design short lived.
If people do not have enough time... those people need to expect to get left behind. THAT IS HOW IT SHOULD BE. Ultra casuals and casuals need to stop wanting handouts, it is ruining/has ruined the genre for the rest of us.


Well said, Thank you. (The whole post is good, not just that part but reached 1k character limit from quoting you lol)Copying WoW only works for a quick buck... the entire model is not sustainable. MMO MUST HAVE LONGEVITY. Casual content is by design short lived.
If people do not have enough time... those people need to expect to get left behind. THAT IS HOW IT SHOULD BE. Ultra casuals and casuals need to stop wanting handouts, it is ruining/has ruined the genre for the rest of us.
Going to put a Link to my question post here --->>> LINK <<<--- Is a question to ask Yoshi during live letter, so far it has #1 in likes I believe and is even on page 34 and beating likes from page 1-2~ Anyhow, like it if you want Yoshi to answer this question.
Last edited by VahnValbosce; 11-15-2013 at 03:50 AM.
Best post, all my thoughts in one single post. It's baffling MMO dev's have not learned from a decade of constant failures that the WOW model DOES NOT WORK AND IS NOT SUSTAINABLE.
Agree with the OP, I miss MMO's feeling like SAO/Log Horizon, actual scary living worlds with danger around every corner. Right now they feel like a facebook game with a gear grind and fun bosses, yay.



This! This is exactly my thoughts on the game atm >.<Best post, all my thoughts in one single post. It's baffling MMO dev's have not learned from a decade of constant failures that the WOW model DOES NOT WORK AND IS NOT SUSTAINABLE.
Agree with the OP, I miss MMO's feeling like SAO/Log Horizon, actual scary living worlds with danger around every corner. Right now they feel like a facebook game with a gear grind and fun bosses, yay.
Also...I'll never understand why companies think copying something instead of being innovative is a good idea. It doesn't work that way! Being successfully innovative is the key to a successful MMO...
FFXIV 1.0 would like a word with you.
Thats statement isnt completely accurate. Seeing as the CEO of SE back than rushed it out even though he was told it WAS NOT READY!! Tanaka told them it wasnt ready but guess what, the CEO wanted it release, but than blamed Tanaka for the failure. If given enough time and it wasnt before release 1.0 would have been really nice, you cant rush a good thing.
100% agreeBest post, all my thoughts in one single post. It's baffling MMO dev's have not learned from a decade of constant failures that the WOW model DOES NOT WORK AND IS NOT SUSTAINABLE.
Agree with the OP, I miss MMO's feeling like SAO/Log Horizon, actual scary living worlds with danger around every corner. Right now they feel like a facebook game with a gear grind and fun bosses, yay.
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