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  1. #1
    Player

    Join Date
    Dec 2011
    Posts
    512
    Quote Originally Posted by Battlewrench View Post
    Let's not make this about "casuals" and "hardcore". Those terms are pointless, the game can be great and not be about the grind. Just because something takes longer doesn't make it hardcore and just because something can be done in an hour or two doesn't make it casual. The fact is people want a quality game and not another copy of a certain MMO. They, me included, don't want a hub world where you only spam dungeons to get gear and repeat the process once new content gets released. We want more depth and a quality game.
    While I agree with you, Yoshi has already made his design choice but its a little too late and well I dont see it getting better anytime soon or at all in the near future. This game has such potential but is being held back by design choice more than anything. If the dev's act now they maybe able to pull it off but they probably wont before its too late, the damage will already be done.
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  2. #2
    Player
    snakey77's Avatar
    Join Date
    Aug 2013
    Posts
    162
    Character
    Scarlet Rayne
    World
    Brynhildr
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Maxthunder View Post
    While I agree with you, Yoshi has already made his design choice but its a little too late and well I dont see it getting better anytime soon or at all in the near future. This game has such potential but is being held back by design choice more than anything. If the dev's act now they maybe able to pull it off but they probably wont before its too late, the damage will already be done.
    i think its a catch 22 damned if you do damned if you don't deal... make it harder for the hardcores and lose the reg players or leave it easy and bore the hardcore .. tough choice not to mention the drop of the new consoles ppl buying them new games etc
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