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  1. #21
    Player
    Tanama's Avatar
    Join Date
    Aug 2012
    Location
    Phorampa Wildwood, Valeria
    Posts
    626
    Character
    Jenity Dionysus
    World
    Hyperion
    Main Class
    Archer Lv 80
    OP, I like your ideas with the exception of one thing. If the Chemist class is one of Musketeer's branching jobs then I want the other option to be a pure Ranged-DPS job akin to how Dragoon and Monk are with an arsenal of weaponskills along with DoTs, buffs and debuffs and no supportive party buffs that would hinder your damage output by -20%. If Chemist is not a branching job then I wouldn't mind the Gambler so much.

    This stems from a personal desire to have a pure DPS ranged class with a ranged DPS limit break since Archer doesn't branch into a Hunter/Ranger(yet).
    (1)

  2. #22
    Player
    Nahara's Avatar
    Join Date
    Aug 2013
    Posts
    669
    Character
    N'hara Tia
    World
    Excalibur
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Kitru View Post
    not entire sure I think that the piratical, gun-using job should lead into what has classically been "Gambler" but whatever
    That, however, is entirely what the Corsair is.

    It's quite possible my memory has failed me in the past several years, but the Corsair of FFXI is/was SE's answer to the desire for a gambler job without actually introducing a gambler job, because apparently the negative connotations of gambling was something SE wanted to get away from without loosing the luck-based combat style. In FFXI, they are what Bard is in XIV, a ranged damage dealer that had party-wide buffing abilities, though the mechanics of their Phantom Dice meant that their support abilities could be stronger or weaker depending on the player's luck. I think the biggest problem we have here is that... there's really not as many options for group-wide buffs without getting into ones that cause the "we must have this in the party" issue. Especially since Bard is already providing Ballad, Paeon, and Requiem.

    I'm still a firm believer that Corsair should make a return for XIV as the ranged damage dealer and support job it is, though what buffs they could give the party without stepping on the toes of Bards is something I, unfortunately, don't have an answer for.
    (1)



  3. #23
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Nahara View Post
    That, however, is entirely what the Corsair is.
    Well, the Corsair was only ever implemented in a single game so it's hard to say, explicitly, what defines the Corsair as opposed to the Gambler (which exists in multiple iterations, of which Corsair is one).If you look at Corsair as simply a synonym for the eponymous "pirate"s that has actually gotten a bit more play, it's a theme as opposed to a class. As such, it's entirely possible to use the term Corsair while completely abandoning the Gambler trappings since there isn't really a historical limitation beyond what FFXI players would expect out of the shared name. The devs did the same thing with Scholar (though Scholar actually had reasonable historical precedence but it was defined by Scan, which isn't much to build on).

    I'm still a firm believer that Corsair should make a return for XIV as the ranged damage dealer and support job it is, though what buffs they could give the party without stepping on the toes of Bards is something I, unfortunately, don't have an answer for.
    I fully believe that Corsair (which is what I fully expect Musketeer's job to be) will be a ranged damage dealer with support capabilities, much like BRD (part of it is derived from how Limit Breaks separates "ranged" from "caster" and give "ranged" the healer LB). My contention is that it's wrong to force the Gambler aspect upon the class/job simply because that's what FFXI did, especially whenever Gambler mechanics aren't really going to fit well into ARR's balance/content design (imagine if the existing support abilities were twice as strong but only functioned half of the time; they'd be seen as a helluva lot less useful because you use them because you want them and not vice versa). Within the confines of the entire series, "Corsair" has only one data point so you can't really say what defines it because what defines it, in that single data point, is actually the definition of Gambler. FFXI's Corsair is simply a Gambler by another name.

    Because of this, I feel it's wrong to force the Gambler construct upon Corsair. Focus on them being pirate rather than turning them into Gamblers with guns. You could envision them as picaresque naval commanders so that they use speeches and rallying cries in much the same way that Bards use their songs; Merlwyb would be a *great* example of this kind of Corsair design (the Gambler model doesn't really work with her, as I see it, since I don't really think she would be one to leave things to chance). Another option would be to focus upon how Limsa Lominsa and her pirates are the chosen people of Llymlaen, which could provide them with various wind and storm themed abilities.

    Corsair doesn't *have* to be a reskinned Gambler just because that's what FFXI did. Corsair doesn't really have anywhere near a long enough history within the annals of the series to really define them in any way so it's fertile ground for exploration of the piratical theme.
    (2)

  4. #24
    Player
    Warrlordd's Avatar
    Join Date
    Nov 2013
    Posts
    337
    Character
    Genji Xiii
    World
    Hyperion
    Main Class
    Lancer Lv 90
    Anyone else notice the class at 5:21 in the 2.1 trailer? just sayin
    (0)

  5. #25
    Player
    MartaDemireux's Avatar
    Join Date
    Mar 2011
    Posts
    1,044
    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Warrlordd View Post
    Anyone else notice the class at 5:21 in the 2.1 trailer? just sayin
    VERY GOOD CATCH! That's awesome!! While it's still an enemy they're fighting, I love seeing a gun in battle. Gives me hope for a speedy release.
    (0)

  6. #26
    Player
    MartaDemireux's Avatar
    Join Date
    Mar 2011
    Posts
    1,044
    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by DarkStar View Post
    @MartaDemireux:
    I haven't put it up yet, still tinkering with numbers and formatting it to my usual appearance but I'll let you know when I do.

    I didn't get to see what the abilities were before you edited them so that's why I said you could get away with a Determination buff instead of removing a possibly versatile or otherwise good ability for a purely support ability (which would hamper your COR a bit). You're right though I did have Power Potion in mind for the Determination buff. That way both jobs benefit from it and would make it so you don't have 2 +10% damage buffs (Detonator and Power Potion as you currently have them).

    I'd also like to bring up Enchanted Ammo. If the MSK is to use standard rDPS gear (ARC/BRD stuff) then they're not going to have very good magic attack so this ability might actually end up nerfing their damage. I do like the concept of it but you might have to tweak it (swap atk with matk or something for duration) in order for it to work. Also not overly fond of locking out an ability entirely from the jobs, maybe give it a slightly different effect for each job?
    (0)
    * I fully give permission for any of my written ideas to be used by SE without recognition.

  7. #27
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by MartaDemireux View Post
    VERY GOOD CATCH! That's awesome!! While it's still an enemy they're fighting, I love seeing a gun in battle. Gives me hope for a speedy release.
    It should also be noted that the group for that dungeon run consists of a MSK (unknown job), a LNC (unknown job), a WHM, and a BLM. I couldn't be sure, but it looked like the LNC was in heavy armor (didn't look like DRG) and only attacking from the front rather than side/back. Since it's doubtful that they'd show a dungeon run in a group that isn't comprised of a DF composition group, it's possible/likely that they're working on a LNC tank job to release alongside MSK.
    (0)
    Last edited by Kitru; 12-10-2013 at 06:08 AM.

  8. #28
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Kitru View Post
    It should also be noted that the group for that dungeon run consists of a MSK (unknown job), a LNC (unknown job), a WHM, and a BLM. I couldn't be sure, but it looked like the LNC was in heavy armor (didn't look like DRG) and only attacking from the front rather than side/back. Since it's doubtful that they'd show a dungeon run in a group that isn't comprised of a DF composition group, it's possible/likely that they're working on a LNC tank job to release alongside MSK.
    Nah, we're all blind. The Lalafell is a Paladin. The MSK is the boss.

    DRG/BLM/PLD/WHM
    (1)

  9. #29
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Exstal View Post
    The Lalafell is a Paladin.
    Friggin' hard to see Lalas.

    Still seems kind of weird that the LNC seems to be attacking from the front and tanking on a few of those fights. The Lala GLA might actually be a DPS (though, yeah, probably PLD). /shrug. Our collective hopes are dashed.
    (0)

  10. #30
    Player
    Nahara's Avatar
    Join Date
    Aug 2013
    Posts
    669
    Character
    N'hara Tia
    World
    Excalibur
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Kitru View Post
    Friggin' hard to see Lalas.

    Still seems kind of weird that the LNC seems to be attacking from the front and tanking on a few of those fights. The Lala GLA might actually be a DPS (though, yeah, probably PLD). /shrug. Our collective hopes are dashed.
    The thing with the videos is that they're not there to show you proper fight mechanics, that would ruin the surprise. It's pretty much just a bunch of GMs in god mode doing whatever so that the camera crew could grab footage of the fight being showed off (that's why the WAR in AF gear can survive 4 dashes in Ifrit Extreme mode when two would probably kill that same WAR in Ifrit HM).
    (0)



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