


That was one of many reasons and only a small part of his overall reasoning.http://zantetsuken.net/news/ffxiv-up...and-mage-roles
Search that for pvp and you'll see where he says it.
"In regards to PvP situations, being able to cast spells while moving disrupts the balance."



Which was good of you. I was more replying to KoujiGeki -
Since you were replying to Icarian who was replying to him. Successfully confused?Well it already has effected pve. What a lot of 2.0 players don't know is mages use to be move and cast. Which was changed solely on the belief that it was going to be over powered in pvp. So instead of a compromise like in eqoa having a Mage at least be able to walk and cast not run they just made it you can't move even worse if some one sprint and just gets behind you before you cast your spell is cancelled.
Anyway, pvp may influence pve, but there does seem to be a good bit of independence (as you said yourself). I imagine there was a lot more involved than pvp when it comes to casting on the move. Particularly, the mage rotation would likely be much more involved if mobility wasn't its main weakness.
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