Quote Originally Posted by Xystic View Post
Many people claim that the loot restriction is to extend the duration of the game but many feel its too much. It contradicts itself when your trying to get people to play your game and make money but you place such a harsh loot restriction making some not want to play, how many players feel like this we don't know. However, we know that not everyone gets loot each week in endgame content, so a 1 loot restriction is, when looked at it logically, is not too harsh. The issue arises when you get 2-3 of a classes loot drop which does indeed sometimes happen. In groups with multiples of one class its not a big issue but with groups with just one of each class its an issue. Possibly, gear you you could use is now aliquoted
This would be valid if people were actually going to quit over a new content patch. Overall, a loot restriction is going to have a minimal affect on game population.