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  1. #21
    Player
    Bixby's Avatar
    Join Date
    Mar 2011
    Posts
    1,534
    Character
    Ampersand Kai
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Syamic View Post
    What happens to the Duty Roulette from level 16 to 50. It don't seem there is anything for those.
    About 2/3 of the way down the page.
    The "Low Level" roulette category includes any dungeons you've unlocked from:
    Sastasha
    The Tam-Tara Deepcroft
    Copperbell Mines
    The Bowl of Embers
    Halatali
    The Thousand Maws of Toto-Rak
    Haukke Manor, Brayflox's Longstop
    The Sunken Temple of Qarn
    Cutter's Cry
    The Stone Vigil
    The Navel
    Dzemael Darkhold
    The Aurum Vale
    The Howling Eye
    Cape Westwind

    It's level 16 minimum, but it covers everything from there to 50.
    (2)

  2. #22
    Player
    CalvatE's Avatar
    Join Date
    Aug 2013
    Posts
    326
    Character
    Lil Muffins
    World
    Tonberry
    Main Class
    Conjurer Lv 63
    Quote Originally Posted by Lord_Zlatan View Post
    The reward is not tank specific. It is for any in demand role.
    I think it's mainly the fact that Tanks will always be in demand, so when would a DPS ever be in demand for a duty roulette? it'd just say Tank, Tank, Tank everytime.
    (0)

  3. #23
    Player
    Fated's Avatar
    Join Date
    Jun 2011
    Posts
    1,154
    Character
    Fated Erskine
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Gil isn't even useful. 40 extra myth would make me use the duty finder.
    (0)

  4. #24
    Player
    Kimzark's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    54
    Character
    Master Kyro
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Randumo24 View Post
    I would have to agree that the bonus would be to cover repair costs. Tanking is not the most difficult role to play. It doesn't deserve more than everyone else.
    Problem isn't being hard or not... it's the problem of not having enough tanks for the amount of DPS/Healers... it's an incentive for having more people playing tank roles OR having the existent tanks to use DF more often.
    (2)

  5. #25
    Player
    WHS's Avatar
    Join Date
    Dec 2011
    Posts
    610
    Character
    Lord Rulkar
    World
    Hyperion
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Huxer View Post
    Wait, there's an extra 40myth tomes?
    That's what I'm wondering. Is it myth or philo. If it's myth that's a nice incentive to help out on a dungeon you normally do not get any from.
    (0)

  6. #26
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by CalvatE View Post
    I think it's mainly the fact that Tanks will always be in demand, so when would a DPS ever be in demand for a duty roulette? it'd just say Tank, Tank, Tank everytime.
    True. Healers too, though.

    Maybe they should do job specific then?
    (0)

  7. #27
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    It would prolly be better if they made the Bonus reward the MVP points, then more people would be willing to go on a role they might otherwise not want to play.

    The gil reward is a bit to underwhelming to make the aspect of using it worthwhile.
    (1)

  8. #28
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    I think it's smart. Players can benefit from playing as a tank or benefit from more tanking partaking in DF.
    (0)

  9. #29
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    That's not going to make players flock to tank dungeons.
    (0)

  10. #30
    Player
    Ehayte's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    1,172
    Character
    Supply Demand
    World
    Adamantoise
    Main Class
    Warrior Lv 72
    What they SHOULD do (as an economist) is give people the option to put their own gil (OT TOMES!!!) in as a reward to the in-demand class. You are a BLM, you need Praetorium, you put up 40k of gil, the tank sees in dungeon roulette there is a potential reward of 100k for doing a dungeon (your 40k plus 60k more from the other 5-6 people willing to pay for the run), and the tank goes, "Oh nice, let's rock this!". That would provide incentive for the tank to queue, for the tank to do well to finish the dungeon (he only gets a % based on how far the group gets), and it would avoid inflation because gil wouldn't be being pumped in, just exchanged.

    Of course there would be the issue of cross-server gil exchanges and legacy players willing to spend 600k on something a normal player would only want to spend 10k on, but randomization and supply/demand equalizing should eventually smooth out.
    (4)

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