So you'd rather be locked out for an entire week (and depending on RNG) not even get gear in the process?
That's a much better solution than being able to run whenever you want and get gear.
Considering Coil's gear is higher quality and will largely supersede pieces of Tower gear, and also gives a significant contribution towards my Myth cap which also gives *guaranteed* gear, *and* doesn't care if I take off-drops for alts, **and** lets me pick and choose my group to ensure success if that's all I'm after..
Also, we have no guarantee that Tower won't RNG you out of that one piece you're after 2, 3, 5, 10, 20 times in a row.
A random number generator is not an indication of difficulty.Considering Coil's gear is higher quality and will largely supersede pieces of Tower gear, and also gives a significant contribution towards my Myth cap which also gives *guaranteed* gear, *and* doesn't care if I take off-drops for alts, **and** lets me pick and choose my group to ensure success if that's all I'm after..
Also, we have no guarantee that Tower won't RNG you out of that one piece you're after 2, 3, 5, 10, 20 times in a row.
The only thing RNG provides is a chance that you could go 10 weeks without getting a single drop.
Nobody said anything about difficulty, aside from the last point which was more to say that I'm not reliant on two other groups I don't know in Coil like I am in Tower.
Yes, the RNG is R. However, that applies both ways.
I'm not sure you're seeing my point then, nothing is difficult to obtain. You can zerg almost anything in this game in a few days.
Just because it's the 'best content in-game' doesn't mean it should all resort to an RNG system, there's no specific reward for skill, more-so for luck.
If I see someone with a lot of allagan gear, do I assume they're really skilled, or really lucky?
I don't think you read my post.
I'm not discussing having difficulties finding people to play with.
I want to be able to run with them, and I cannot because i'm locked out. "Shio can you help with Turn 4?" "No! I'm stuck in Turn 5".
I had quite a lot of friends, a lot of them I could help with in The Binding Coil, a gear lock out system for The Binding Coil and NOT the crystal tower would be the best option.
I would rather have the lockout coil currently has. As I have said before it is not hard to make friends and form a static.
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