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  1. #13
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Traek View Post
    No, I am arguing pacification on tanks is bad game design, which no one has refuted. You and a few others are arguing it is "manageable" (which isn't true in instances of progression/random occurrences). Its like defending 2.0 Warrior and saying 2.1 isn't necessary. Please tell me where PLD needs to make this similar choice in their dmg/threat gen ability. Also, what Warrior abilities are *necessary* for PLD to take in order to use all their abilities effectively?
    Hi. Move is called Berserk. Not every move needs to be designed solely around how your class/job functions. You go nuts for 20 seconds, need to calm down for 5. The pacification has never, ever, at any point been an issue for me. You can still use Brutual Swing + Flash AT THE SAME TIME, then another Flash. Then you're no longer pacified. If you started a combo before pacification, you can still continue the combo at the end of that rotation. You also have access to Vengeance OR Featherfoot, both of which are amazing for this situation (you can also gain a stack of Wrath with Vengeance while pacified, but also you should obviously never couple Vengeance + FF).

    Paladin has FoF, which is great and all, but does PLD have Unchained? Do they have Internal Release? Can they couple all 3 and become miles ahead in threat? No, they can't. The trade off is that you get all this damage/enmity potential and have to relax for all of 5 seconds which you can STILL DO SOME MOVES IN.

    Yes, not having the pacification would be better. Sure. Wow. Surprise surprise. But there is a REASON that the pacification exists and it isn't gimping you massively as you seem to think it is.

    Edit: Also, to answer your first question, they don't because PLD is the easier job of the 2. It might not be a huge difference in difficulty, but it's there. Warriors make decisions, Paladins hit ABC cooldown. You don't need Flash for pacification, it's just a good cross class to have for it. I don't know how that's an argument but... yeah, there ya go.
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    Last edited by SpookyGhost; 12-06-2013 at 06:25 AM.