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  1. #41
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by VoxInaBox View Post
    Either way. it's making the class with the highest hp also have the same or near the same damage mitigation as the PLD. PLD doesn't have near as much hp or str as a WAR does, and the damage mitigation was the only thing that made up for it stat wise.
    STOP!

    Paladins still have Block, which warriors do not get. Warrior damage intake is going to be very skill dependent. But all the skill in the world wont save you from a large crit in Coil in those windows where our new DR effects go down, and we don't have any other DR skills in effect.


    The boosted HP will mitigate those strings of downtime, so we don't get one shot for not pulling off a flawless rotation of overlapping Damage Reduction.
    The increased Healing taken is there so Healers are restoring the same percentage of your Health Bar as a WAR or PLD, avoiding the WAR becoming a huge MP drain to try and get back to safety levels.

    The way i see it, the PLD is still the premiere damage reduction Tank, as its DR effect is always on, with the cooldowns to burst out some very heavy reductions, while the WAR is now capable of reducing its damage taken in spikes. We were never really a "self heal" Tank because IB was so limited in its usability. Restoring 2k HP every 20 or so seconds isn't really effective healing, especially as the Tank is receiving external healing, most IB's went to waste as pointless overheal.
    It was great when it saved your life, but if it was saving your life, something went wrong on your healers end.
    (0)

  2. #42
    Player
    Leiron's Avatar
    Join Date
    Sep 2013
    Posts
    563
    Character
    Haeen Kazerith
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by VoxInaBox View Post
    Either way. it's making the class with the highest hp also have the same or near the same damage mitigation as the PLD.
    False.
    Why?
    Math

    Shield oath= 20% mitigation
    1/.8 = 1.25

    Defiance= 25% hp buff

    1.25 = 25% more hp = Shield Oath provides equivalent eHP to Defiance.
    Another note

    Shield oath provides a 25% indirect Healing bonus.
    25% HP + 20% healing bonus < 25%hp + 25% healing bonus.
    Defiance is behind.
    Learn to math.

    Quote Originally Posted by VoxInaBox View Post
    PLD doesn't have near as much hp or str as a WAR does, and the damage mitigation was the only thing that made up for it stat wise.
    False, Paladin strength is very close.
    Paladin eHP is higher than a War.
    Base Hp is slightly lower b about 40 or so.

    Math> you.

    Quote Originally Posted by VoxInaBox View Post
    WAR aren't Under powered. People just didn't want to be a WAR because they thought it was going to be a DPS class when it first came out.
    Wow you're better than Miss Cleo.
    You can read people's minds and figure out exactly why they play a spec.
    Oh wait no, you're just ignorant.
    (2)

  3. #43
    Player
    Lemon8or's Avatar
    Join Date
    Aug 2013
    Posts
    1,304
    Character
    Lemon Nate
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Now you're asking for Paladin's QoL fixes while warrior is getting the buffs they need to do end-game? Try that when we get the QoL fixes like Foresight basically still does nothing, Unchained is still overshadowed by Inner Beast and heck, Steel Cyclone, Mercy Stroke is still very hard to hit especially against BLM who does immense burst damage. Like many people have said: Good thing you don't have the final say. You're obviously too biased with Paladin and just like to stay above other tanks to feel like you are wanted instead of competing against them head to head in a battle of skills.
    (1)

  4. #44
    Player HunkyJimpjorps's Avatar
    Join Date
    Mar 2013
    Posts
    123
    Character
    The Chairman
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    It's so cute that you think you're in a position to negotiate.
    (2)

  5. #45
    Player
    Brevitic's Avatar
    Join Date
    Aug 2013
    Posts
    42
    Character
    Ruan Ares
    World
    Excalibur
    Main Class
    Samurai Lv 80
    Patches will continue until morale improves.
    (2)

  6. #46
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Leiron View Post
    Shield oath provides a 25% indirect Healing bonus.
    Please explain
    (0)

  7. #47
    Player
    Zoomie's Avatar
    Join Date
    Sep 2013
    Posts
    491
    Character
    Zoomie Vi
    World
    Brynhildr
    Main Class
    Culinarian Lv 50
    Quote Originally Posted by Reynhart View Post
    Please explain
    Due to a PLD's built in 20% DR a PLD's hit points are effectively worth more than 1.

    If a PLD takes a hit for 200 they will take 160 damage (200*.8 = 160). Requiring only a heal of 160 to fully mend the damage from a 200 damage attack. Hense the "effective" healing bonus.
    (1)

  8. #48
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    You can't count 25% HP due to damage mitigation AND 25% healing bonus for Shield Oath
    So it's not 25% HP + 25% healing bonus > 25% HP + 20% healing bonus

    It's 25% HP (Shield Oath) < 25% HP (Defiance HP bonus) + 20% healing (Defiance healing buff, no Rage V needed in 2.1)

    So, Leiron's calculation was wrong and he should apologise to VoxInaBox.
    (0)
    Last edited by Reynhart; 12-06-2013 at 03:57 AM.

  9. #49
    Player
    Leiron's Avatar
    Join Date
    Sep 2013
    Posts
    563
    Character
    Haeen Kazerith
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Reynhart View Post
    Please explain
    Zoomie already covered it, which you promptly declared as wrong without any attempt to make refutation of the logic other than just asserting your argument.
    So why am I going to bother with someone who has no intent of changing their mind in the first place?

    My calculation is correct.
    (0)

  10. #50
    Player
    glen7187's Avatar
    Join Date
    Sep 2013
    Posts
    71
    Character
    Faitte Kurusu
    World
    Cactuar
    Main Class
    Archer Lv 50
    Quote Originally Posted by Reynhart View Post
    You can't count 25% HP due to damage mitigation AND 25% healing bonus for Shield Oath
    So it's not 25% HP + 25% healing bonus > 25% HP + 20% healing bonus

    It's 25% HP (Shield Oath) < 25% HP (Defiance HP bonus) + 20% healing (Defiance healing buff, no Rage V needed in 2.1)

    So, Leiron's calculation was wrong and he should apologise to VoxInaBox.
    This was covered by math in many other posts in the forums. Defiance needs to have 25% healing in order for it to EQUAL Shield Oath. Otherwise, Shield Oath is better (by a little bit)
    (0)

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