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  1. #1
    Player
    Grundy's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    274
    Character
    Solomon Grundy
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    Without knowing the actual system yet, the one thing that I'm concerned about is that you clear the dungeon - get your chest, and nothing drops for your preferred job; no-one greeds because they want main job equipment first, don't want locked out in case the desired piece is in the next coffer, and the run is wasted. This happened to one of my FC Coil goups last night, nothing dropped for a "main job," for the first few turns.
    (1)

    Abyss: Welcome to a Higher Quality of Nerding™

  2. #2
    Player
    Djeserit's Avatar
    Join Date
    Oct 2011
    Location
    Limsa
    Posts
    304
    Character
    Daeada Fehr
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Grundy View Post
    Without knowing the actual system yet, the one thing that I'm concerned about is that you clear the dungeon - get your chest, and nothing drops for your preferred job; no-one greeds because they want main job equipment first, don't want locked out in case the desired piece is in the next coffer, and the run is wasted. This happened to one of my FC Coil goups last night, nothing dropped for a "main job," for the first few turns.
    You still get tomes, and it's still something to do.
    (0)

  3. #3
    Player
    FMElan's Avatar
    Join Date
    Nov 2013
    Posts
    160
    Character
    Sophia Dirschelle
    World
    Hyperion
    Main Class
    Paladin Lv 96
    Quote Originally Posted by Grundy View Post
    Without knowing the actual system yet, the one thing that I'm concerned about is that you clear the dungeon - get your chest, and nothing drops for your preferred job; no-one greeds because they want main job equipment first, don't want locked out in case the desired piece is in the next coffer, and the run is wasted. This happened to one of my FC Coil goups last night, nothing dropped for a "main job," for the first few turns.
    Well, that's a risk with every dungeon, isn't it? Admittedly, Coil makes this pretty harsh, but since Crystal Tower can be run as many times as you like in a week, the only difference is that you're waiting for specific items to drop in order to roll, rather than just greeding on everything for the hell of it.
    (0)

  4. #4
    Player
    Cherie's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,120
    Character
    Cherry Fortuna
    World
    Leviathan
    Main Class
    Culinarian Lv 70
    So it seems, for the people that are understanding the translation better than I am and your consensus here, is that the loot is at the very very end of your run?

    That sounds like the solution I was searching for, if that is how it is. It does kind of raise the question though, is it scripted more like Castrum more than say, Coil?

    If that is the case, I would like to assume there will be more than one boss and being the last boss will probably be some ominous villain we love to hate, the ones before him/her that drop no loot will probably be sort of bland mini bosses. Which is fine but, with the mention of it being a raid, I kind of was thinking something like, boss 1, then boss 2, etc like Coil. Coil, while being less of a surprise anymore, when first ran at launch had bosses that had a few surprises...

    Mini bosses in this game so far, seem to like to overwhelm you with their numbers of adds, which aren't really that overwhelming for a organized group.
    (0)