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  1. #1
    Player EmSix's Avatar
    Join Date
    May 2012
    Posts
    224
    Character
    Em Six
    World
    Twintania
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by babzee View Post
    Because the best gear in the game shouldn't be easy mode to get.
    How would limiting you to one item per week in coil be easymode? If anything, it would be far better. With the current system, it's possible to get up to 8 pieces of gear for you class (You'd literally need the gods on your side for that though, but still , it's possible), I've had weeks where I've gotten 4 pieces of gear for my main/alt classes.
    The other problem with the coil lockout is that it forces 8 man cliques, numerous FCs have broken or have had drama caused by coil groupings (I can say it's happened with my own, too), it just creates a headache by limiting who can run with who each week.

    The Crystal Tower lockout system would have been perfect for coil, it's guaranteed weekly progression while also making sure you never get too much gear, and it allows you to go with whomever you want.
    (7)

  2. #2
    Player
    Zaresin's Avatar
    Join Date
    Oct 2013
    Posts
    170
    Character
    Kyle Drew
    World
    Omega
    Main Class
    Scholar Lv 70
    Quote Originally Posted by EmSix View Post
    How would limiting you to one item per week in coil be easymode? If anything, it would be far better. With the current system, it's possible to get up to 8 pieces of gear for you class (You'd literally need the gods on your side for that though, but still , it's possible), I've had weeks where I've gotten 4 pieces of gear for my main/alt classes.
    The other problem with the coil lockout is that it forces 8 man cliques, numerous FCs have broken or have had drama caused by coil groupings (I can say it's happened with my own, too), it just creates a headache by limiting who can run with who each week.

    The Crystal Tower lockout system would have been perfect for coil, it's guaranteed weekly progression while also making sure you never get too much gear, and it allows you to go with whomever you want.
    I have to agree. The lockout system is archaic. They switched things up with the loot system for CT. Too be honest, if more game companies are catering to casual gamers as that is where the money is then guaranteeing them a piece of loot once a week, rather then locking them out and not giving them anything in return can burn a casual out. This would give them a sense of accomplishment and give them a sense of a light at the end of the tunnel. We currently don't have that and can turn people off easily.
    (3)

  3. #3
    Player

    Join Date
    Dec 2011
    Posts
    512
    [QUOTE=Zaresin;1629126] snip

    No one is guaranteeing you get any loot once per week seeing as coil dosent use tomes. Coil is a need greed pass system and guess what you may not get anything for a week or more at a time. Now you are guaranteed 1 items every 2-3 weeks depending on what you choose to buy with your myth. Also this game caters enough to casuals, so why is it you want even more? If you want to do coil than do it, find like minded players and form a static or pug it but dont cry about not getting a guaranteed piece of loot.

    On a side note the loot system is fine as it is for coil, there is no need to change it. Not everything can be on a tome system.
    (2)

  4. #4
    Player
    GilbertLapine's Avatar
    Join Date
    Aug 2013
    Posts
    403
    Character
    Malcolm Quill
    World
    Ultros
    Main Class
    Thaumaturge Lv 50
    [QUOTE=Maxthunder;1629167]
    Quote Originally Posted by Zaresin View Post
    snip

    No one is guaranteeing you get any loot once per week seeing as coil dosent use tomes. Coil is a need greed pass system and guess what you may not get anything for a week or more at a time. Now you are guaranteed 1 items every 2-3 weeks depending on what you choose to buy with your myth. Also this game caters enough to casuals, so why is it you want even more? If you want to do coil than do it, find like minded players and form a static or pug it but dont cry about not getting a guaranteed piece of loot.

    On a side note the loot system is fine as it is for coil, there is no need to change it. Not everything can be on a tome system.
    Loot system is fine, but stop locking on participation lock roll once you've cleared once, but let players run the content again at their whim. As it is, the game is regressing into a weekly LAN party. If only it had the latency of a LAN...
    (2)

  5. #5
    Player

    Join Date
    Dec 2011
    Posts
    512
    [QUOTE=GilbertLapine;1629176][QUOTE=Maxthunder;1629167] snip


    Again why would some one want to run it again knowing they cant get any drops also knowing that the piece they have been after may drop and they cant loot on it. Youll find that some may wanna do this but.. it also can be seen, as some not all want to be carried instead of actually learning what to do and than doing it. Form a static with like mind players set a day or days to run it or you can pug it. It is not hard to do it just takes a little effort and communication on all of the players.
    (0)

  6. #6
    Player
    Zaresin's Avatar
    Join Date
    Oct 2013
    Posts
    170
    Character
    Kyle Drew
    World
    Omega
    Main Class
    Scholar Lv 70
    [QUOTE=Maxthunder;1629167]
    Quote Originally Posted by Zaresin View Post
    snip

    No one is guaranteeing you get any loot once per week seeing as coil dosent use tomes. Coil is a need greed pass system and guess what you may not get anything for a week or more at a time. Now you are guaranteed 1 items every 2-3 weeks depending on what you choose to buy with your myth. Also this game caters enough to casuals, so why is it you want even more? If you want to do coil than do it, find like minded players and form a static or pug it but dont cry about not getting a guaranteed piece of loot.

    On a side note the loot system is fine as it is for coil, there is no need to change it. Not everything can be on a tome system.
    If anything can be gleaned from other games on the market, it is that casual gamers make up the majority of players as we all have things we do in our personal lives and don't have time to dedicate 30+ hours a week to a game on a regular basis. Thing is, if you don't want to feel like your time was not utterly wasted, then having something to show for it helps with that. Hate to say it but gamers are fickle and flighty a lot of the time, we constantly jump ship to another game when we get bored or start feeling like we are wasting our time. That whole wasting time thing may be a perception relative to the person but if you weren't aware, perception is everything. Giving people something to show for their time invested actually will build people's opinions up because they have something to show for it where as currently, yeah you really don't if you aren't very lucky.

    You're more likely to catch flies with honey rather than vinegar (aka nothing at all).
    (0)
    Last edited by Zaresin; 12-05-2013 at 03:30 PM.

  7. #7
    Player

    Join Date
    Dec 2011
    Posts
    512
    [QUOTE=Zaresin;1629181][QUOTE=Maxthunder;1629167] snip

    Jump ship if you like but the lock out is fine. Thats a choice you can make and no one is stopping you but personally if you would rather jump ship over something so trival as a dungeon lock out thats sad. You know I dont see why so many are so up set over coil, why dont you and others like you complain about the up coming 1 week loot lock out instead of demanding that coil be changed to suit you. Not everyone can run all the content or get all the gear but it is there for those that want to go for it. Also not everyone is gonna wanna go back and redo what they have cleared just to help some one else. You are not wasting time as you can make a group either pug or you can make a static group and run on the day or days you choose.

    You say you are feeling like wasting your time but that would be some one else wasting their time to help you when you have the ability to make a static or form a pug group when you are on. Now dont give me the work line. I work as well but I find time to get things done in game. Time management is something a lot of players dont seem to understand.
    (0)

  8. #8
    Player
    Zaresin's Avatar
    Join Date
    Oct 2013
    Posts
    170
    Character
    Kyle Drew
    World
    Omega
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Maxthunder View Post

    You say you are feeling like wasting your time but that would be some one else wasting their time to help you when you have the ability to make a static or form a pug group when you are on. Now dont give me the work line. I work as well but I find time to get things done in game. Time management is something a lot of players dont seem to understand.
    You must have missed the part where I said I honestly don't care what they chose to do, I was just playing devils advocate because I was bored at work.

    Also, considering casual gamers are where the money is as devs stated before (paraphrasing), you'll prob see more things like CTs loot system more often. Outside of esports, the hardcore gamers are a dying breed. There isn't a profit for it so you'll most likely see more casual gamers in mmos. We've seen how it has affected things throughout the years...raids get easier, gear more easily obtained, etc.

    Also please look into losing the hostile attitude, just because someone posts something you disagree with, attacking them for their view doesn't help your message. It just leaves a bad taste in their mouth and they are more likely to ignore what you're trying to say and focus on the negative message you present.
    (0)
    Last edited by Zaresin; 12-05-2013 at 11:18 PM.

  9. #9
    Player

    Join Date
    Dec 2011
    Posts
    512
    [QUOTE=Zaresin;1630725] snip

    I am not being negative, I am stating a fact. Fact you can choose to pug it. Fact you can choose to start a static and schedule runs. Fact effort goes a long way into accomplishing something. Fact making friends will improve your gaming experience. I dont care if your casual or hardcore if you dont extend a hand in friendship or be social than how do you expect to accomplish any group oriented content? Duty finder is just terrible its like playing the lottery, that is why some (not all) stay away from duty finder. If things need to be easy to get than the stats on that gear should be lower than the gear that is in the hardest content in the game. Risk vs reward, if something easy than the reward shouldnt be as great but if something is hard the reward should be fitting of it.

    If Yoshi wants to gate content than make the content gated by putting in real challenges not gear locks, but if he gated content is based on challenge than 1 side would complain they cant do it. So which would you like, personally I would like to see gated content that challenges you, something that you can actually earn thru hard work. Anyone can do the content in the game some content will take more effort than others, but its up to the player to decide if they want to do it or are up for the challenge.

    The one thing casuals and hardcore agree on is the loot lock of 1 week for ct. The lock out shows he dosent have any viable content till either 2.2 or beyond. They continue to also under estimated the player base or if thats not the case the content is too easy.
    (0)
    Last edited by Maxthunder; 12-06-2013 at 03:29 AM.