Quote Originally Posted by zaineal View Post
You have completely missed the point I'm trying to get across, there is nothing SE can do with how your data is transported between them and you (Sure they can ask ISP's nicely to sort it out HOWEVER once again it falls to the ISP's handling those nodes,which is out of their hands, yes it sucks that servers are located in the most weirdest of places.

I am hit pretty hard due to the location (Philippines -> playing on NA servers - at one point my data was hitting nodes god knows where) This is where VPN is needed most, can I complain sure, however my location is causing the physical latency issues and yes I am using a VPN (brought my latency from 380+ down to a great 230-300).

Now should SE pay for my VPN and magically force world wide ISP's to rebuild the infrastructure and improve latency around the world no, because SE have provided the service and you have been able to connect and play(Although the service provided could be massively improved, which most likely will over time(could be faster)).

I just want to reiterate what I am saying, should the responsibility how of how your data is being transported be on SE shoulders, no! Should SE for some strange reason provide you with a VPN that the cause is because of bad ISP's, no! Should SE implement european servers, YES!

They have even "address the delay" that some players are experiencing and upping the rate of the server snapshots, which means they are aware of the issues and are(I hope so?) trying to sort it out.
I'm not sure why you think 380ms ping is bad for an MMO? This is not a twitch based game. Every other AAA MMO in the world will feel very responsive in PVE at 300ms ping. Go ahead, I'll wait while you go test it....Done? See?

There is absolutely many things SE can do to fix their horrendous network setup. Their protocol is so very fragile and requires an ultra-low ping, along with ultra-low jitter and packet loss. If you have any of that, you are in trouble. Guess what? The internet is full of all of those things, so you're in trouble. It also appears that some backbone providers and routers are flagging the FFXIV protocol low for QoS. This means during prime time on those routers your game packets are getting dropped for normal internet traffic (which is mostly why a VPN fixes the issues for so many).

They could introduce closer regional servers. They could fix their network protocol and architecture to be more tolerant with jitter, packet loss, and high pings. They could change their protocol so that it stops getting flagged low on some routers QoS modal.

Are you sure you wanna stick with your statement?

By the way, the fix coming for 2.1 with upping the movement snapshots in some end game instances is not going to fully fix the issue. Sure, people will hopefully be able to dodge aoes better now. However, people are still going to rubberband without a VPN. Abilities are still going to fill slow as hell. Off GCD instant abilities are still going to sometimes fail and go on cool down. People are still going to stutter around on your screen, etc.