Letter from the Producer LIVE Part X Q&A Summary (12/02/2013)
Q: I feel that black mage is a bit overpowered.
A: In contrast to bard, which offers great party utility such as silencing and reducing enemy resistances, black mage doesn't really possess any advantageous skills or abilities for bosses. For example, they can't stun and they don't have any abilities that silence. Black mage has been designed as a specialized DPS job, and compared to other jobs there are some aspects that are balanced in their favor. To remedy this, we'll be making adjustments so that melee jobs can catch up to the DPS that black mage puts out, as well as balancing the advantages and disadvantages for each job depending on the situation. Also, we'll be fixing a bug where Flare can be used twice in a row when Umbral Ice is active.
I am not sure how I am to take this.
So the melees that can stun, or silence, etc you want to be able to catch up to a job that doesn't have those?
So are melees going be restricted by movement to do attacks? Us moving cancels our spells and we have to move a lot. Usually that's the best time for melees to play catch up.
If you can keep it balanced fine, just ready for me if black mage can't keep up with melees because we have to stop and they don't.