Quote Originally Posted by edgar131 View Post
Based on what your saying the solution would just be to add some cool effect and make sure it doesn't ruin the flow of battle. Why would we need to completely scrap the current system to get that?
The problem with this is: how do you avoid it ruining the flow of battle (and make it more intuitive possibly), without basically turning it into a skillchain-like system that's named battle regimen?

Mind you, I'd be entirely fine with that. I care not what a system is named.