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  1. #1
    Player
    edgar131's Avatar
    Join Date
    Mar 2011
    Posts
    29
    Character
    Vrell Cetedine
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by snowstriker View Post
    I think Battle Regimen is just awkward to use compared to Skillchains and Magic Bursts. For SCs it was simple, use a weapon skill after someone else's weapon skills. Then MB by casting a black magic spell after it. It was also easy to see when it all worked because you got an awesome skillchain effect (like Light and the swirling white globe). BR's, on the other hand, are more complicated because there are a LOT more skills that come into play and you get no awesome effect after as a confirmation of success. SCs felt more tactical as well, as BRs are semi automated. Also BRs are awkward because you need to stop what you're doing and reach over with the mouse to hit the little button, the flow is ruined.

    Just my 2 cents
    Based on what your saying the solution would just be to add some cool effect and make sure it doesn't ruin the flow of battle. Why would we need to completely scrap the current system to get that?
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  2. #2
    Player
    Alcide's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    502
    Character
    Apathy Emerald
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by edgar131 View Post
    Based on what your saying the solution would just be to add some cool effect and make sure it doesn't ruin the flow of battle. Why would we need to completely scrap the current system to get that?
    Honestly i think if there was a flashy animation noone would have ever complained >.>
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  3. #3
    Player
    Abriael's Avatar
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    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by edgar131 View Post
    Based on what your saying the solution would just be to add some cool effect and make sure it doesn't ruin the flow of battle. Why would we need to completely scrap the current system to get that?
    The problem with this is: how do you avoid it ruining the flow of battle (and make it more intuitive possibly), without basically turning it into a skillchain-like system that's named battle regimen?

    Mind you, I'd be entirely fine with that. I care not what a system is named.
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  4. #4
    Player
    edgar131's Avatar
    Join Date
    Mar 2011
    Posts
    29
    Character
    Vrell Cetedine
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Abriael View Post
    The problem with this is: how do you avoid it ruining the flow of battle (and make it more intuitive possibly), without basically turning it into a skillchain-like system that's named battle regimen?

    Mind you, I'd be entirely fine with that. I care not what a system is named.
    http://forum.square-enix.com/ffxiv/t...men-Suggestion
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  5. #5
    Player
    Abriael's Avatar
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    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    It sounds interesting, but it doesn't make the BR system intuitive.
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  6. #6
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Abriael View Post
    It sounds interesting, but it doesn't make the BR system intuitive.
    It's so you can stab the enemy while dog piling.

    In general people aren't looking for tweaks. That didn't work for many of the other problems, or people wouldn't be giving the game such low scores.
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  7. #7
    Player
    edgar131's Avatar
    Join Date
    Mar 2011
    Posts
    29
    Character
    Vrell Cetedine
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by kukurumei View Post
    It's so you can stab the enemy while dog piling.

    In general people aren't looking for tweaks. That didn't work for many of the other problems, or people wouldn't be giving the game such low scores.
    Really? A lot of the 'tweaks' that they have made have fixed a lot of problems. The changes to the market wards have basically completely removed the need for an AH. The recent changes to local leve's and doing the synth's for requested items is a really nice improvement. The SP changes from a month or 2 ago shut everyone up about experience (except the ones who complain that you get too much now). Honestly I think they are doing a good job so far I'm just hoping they don't listen to a lot of the stupid fans and start getting rid of what actually does work instead of just making the few fixes needed to make it great. By the way all the scores were given long before any patches that fixed anything came out.
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  8. #8
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by edgar131 View Post
    Really? A lot of the 'tweaks' that they have made have fixed a lot of problems. The changes to the market wards have basically completely removed the need for an AH. The recent changes to local leve's and doing the synth's for requested items is a really nice improvement. The SP changes from a month or 2 ago shut everyone up about experience (except the ones who complain that you get too much now). Honestly I think they are doing a good job so far I'm just hoping they don't listen to a lot of the stupid fans and start getting rid of what actually does work instead of just making the few fixes needed to make it great. By the way all the scores were given long before any patches that fixed anything came out.
    Cue heated discussions on market wards : no it's not fixed.
    Cue how we had to wipe out the old SP system and then patch it serveral times(we're still patching it).

    So tweaks that fix those problems have cost us (adding beta rant times) 6 months for the results which not everyone is satisfied with.

    Ya...those tweaks are really bring back the game from death...
    (0)