

This is False. With L41-L50 Items and G5 Dark Matter being 80 Gil a pop. If a piece of said gear hits 60% it will cost 80 Gil at the NPC. 20% is 160 Gil at the NPC. If you let your stuff go below 60%, repairing yourself is cheaper.IMO it's cheaper to NPC repair your gear anyways. Dark matter is only cheaper when you gear is at 30% durability or less. If you spam run WP or AK, just stand near a repair guy and spend 300 gil of the 2-5k gil you got from drops after every run, or every few runs. Self repairs are so not worth doing that even though I can repair all my armor, I still NPC repair it all.



You should prepare your equip before you enter a dungeon. A simple solution.
This is old info before the price for dark matter got reduces. Now dark matter repair is cheaper if the durability is at 50-60% or less.IMO it's cheaper to NPC repair your gear anyways. Dark matter is only cheaper when you gear is at 30% durability or less. If you spam run WP or AK, just stand near a repair guy and spend 300 gil of the 2-5k gil you got from drops after every run, or every few runs. Self repairs are so not worth doing that even though I can repair all my armor, I still NPC repair it all.
Last edited by Felis; 12-01-2013 at 01:35 AM.

Repairing is pretty worthless and an unexploited mechanic. It could make the game interesting if they wanted to actually make it a threat.



and just how is it worthless? if you let the durability go far enough you get no benefit from the gear at all. so how is it worthless to repair your gear?



I think he meant player repairs, just left a word out. I miss how they were in 1.0 as well as being able to gather my own Dark Matter. You'd get xp for doing repairs if you were under max level and the more damage on the gear the more xp you could obtain. Adding this back in would give a nice boost to crafting as it's currently lacking after they nerfed it into near uselessness.
People would actually fight over repairs, I myself would shout offering the repairs I was able to perform. It was good way to make a little gil and earn some XP.
Just your friendly neighborhood elezen
You're join date says it all. You'd realize how stupid you sound had you been in the game since launch when it would sometimes cost 8000 gil to repair. And oh yeah, you don't get gil past the story quests or leve quests either...


No, I meant repairs in general.
It's a broken mechanic in this game. Sure you need to repair, but why? It removes so little gil from the game now it's just a hassle, they should just remove gear dmg entirely, it's a broken mechanic that does nothing but inconvenience people.

I cant see the problem with the self repair system because I simply don't use it... Its not difficult to check your gear before you go on a marathon tome grind and slip the NPC a few gil if needed.
Check again before you log off and you're golden for the next day.
Nothing to fix IMO


I don't have a problem with the repair system being too expensive, but I would like to see a "repair all" button that repaired everything equipped and in your armory chest. It usually takes a good few runs for durability to hit zero. I've never actually ran across anyone who's stuff broke during a run. Not saying it doesn't ever happen, just that it's probably more fairly rare. I personally repair after leaving a dungeon every single time, however.. I'm a tank, my queues are instant, so if I'm doing chain runs it's easy to run over to the mender guy, queue up, and then be right there without having to run back the next time I'm out of a dungeon.
I have had crafting gear hit 10% durability, when I was leveling each of the classes up and mass crafting things. Mostly because I forgot to go through each option to actually repair all of my gear. I do wish crafts repairs were more useful. I have all crafts to 50 and I have not once repaired an item of my own because buying the dark matter versus when I usually repair (whatever 1 dungeon damages, usually around 90%) just isn't cost efficient. I'd lose money.
Last edited by Sunarie; 12-03-2013 at 01:29 AM.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote



